Medicinal & Care
The furthest end of the base leads you to a den dug into the side of a small grassy hill. Twigs keep the enterance open and so you carefully slide through them, being careful not to knock anything. You instantly get hit by the strong smell various of herbs and medicines, with an underlying scent of blood and puppies. Confused, you loock around the entryway and notice two tunnels heading in opposide directions and sloping slighly downwards into the earth.You bare left following the scent trail of puppies and adolescent wolves and eventually come to a small den, lit by a make-shift window dug through to the other side of the hill. It is obviously some sort of classroom, with a mentor sat with 3 older puppies whilst the other adults converse with an adolescent. The floor is made largely of twigs smoothened and pressed into the soil from years of continuous trampling.
To the right, the herbalist den is much of the same, though there is an extra room emitting the strong smell of blood and illness through a long corridor. The rest room, you think youve heard it been called. The herbalist is busy rushing a concoction of herbs, one you identify as yarrow, down to the rest room to give to a whining young wolf.