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Allow nested Herbalists to craft medicine

Allow nested Herbalists to craft medicine
Posted 2020-11-05 15:31:44 (edited)

Hi there!

If your herbalist is a pregant female that got a nest, they loose the ability to forage, craft and research medicine. While I understand that foraging for pregnant wolves is disabled (just like scouting and hunting), I feel like the herbalist should still be able to craft already known recipies and maybe even still research new ones.

Why I see this as a problem that needs to be adjusted:
- A pregnancy lasts 4 rollovers, which means for 4 rollovers you are not able to cure ill wolves, unless you buy medicine off the trading post (or happen to have some medicine stored)
- The game is still very new and SC is scarce; which means not everyone can afford a huge pack with multiple back-up herbalists
- Because of scarce SC / pack space simply not breeding your herbalist or getting a male herbalist is not a great solution
- A pack can only have one herbalist. If you remove the herbalist role from a wolf to make a back-up herbalist, the original herbalist might forget already known recipes - yikes!

Furthermore, if you visit Herbert to diagnose an illness, the lore text will state that your pack's herbalist is present which means they seem to be hanging out at Herbert's place even when pregnant! 

The herbalist has a very important role and I think they will always continue to "work" and help the pack, especially in early stages of pregnancy. In the first two days of my herbalists "maternity leave" I was unfortunate enough to get 3 sick wolves and it was disappointing to see, that my herbalist could only diagnose, not cure my wolves.

To adjust this feature in the game, the devs should probably be able to do that with a small adjustment in the code. (Unless the entire pregnancy code has to be re-written). No additional artwork or lore text is needed.

Please let me know what you think :)

/Edit:
My thoughts on the most common argument
"But it will make males less valuable!"
It really will not, because people who don't value males will still not use a male herbalist. Instead, they will risk 1-3 days of not using the herbalist when it's nested. The "value of males" will not increase or decrease unless males will get another "male only role" or other things like certain boosts for certain tasks.


Ratt
#7783

Posted 2020-11-05 15:37:57

Support!  Medicine is pretty critical to the pack, and it's not like you couldn't craft it right in the nest, so lore-wise it makes sense.

(Although note that you don't have to nest your pregnant females right away - nothing bad happens if you wait until the last evening before the rollover, and then they can do their job for most of the 4 days. But of course not everyone wants to wait that long and risk forgetting to nest them, and the game seems to want you to nest them immediately, so I definitely agree that this is still a needed change.)


Nika
#10475

Posted 2020-11-05 15:52:00

This seems like a good idea, though I tend to stockpile medicine anyway.  It doesn't expire.

Lunar Lords
#6914

Posted 2020-11-05 15:55:18

I do not support.

For one, you can simply nest your pregnant wolf in her last day, so you have less than 24 hours of not being able to craft. I also don't think people have "backup" herbalists? As you said, you could forget up to 8 recipes within 4 days.

And that is one of the trade-offs of owning females; males are already valued less by many players and this would only exacerbate it. Why is not breeding her an option? By having a working herbalist you could sell herbs and cures to get the sc to expand your territory slots.


Sienna Snow
#402

Posted 2020-11-05 16:04:04

I support! I totally think that foraging should be disabled, it makes sense for a pregnant wolf not to trapaise around the wilderness. But since pupsitters can take care of 10 puppies while pregnant I don't see why a herbalist is suddenly unable to mix medicines. 

If it's to avoid the possible issue of some herbs being teratogenic (toxic to unborn pups) then I think we are missing an opportunity. What if mixing some medicines while pregnant slightly boosted the chance of mutations? That would neat! Exploitable, but neat!

And I don't know about you guys but my clumsy hunters get open wounds and ear ticks at least twice a day so having a pregnant herbalist be unable to work is a bit harsh.


RainRose
#8902

Posted 2020-11-05 16:38:16

@Sienna Snow
(I'll answer all your points one by one)
For me, personally, nesting on the last day was not an option since I was afraid I might forget it. (And if I read correctly, if an untested female gives birth, the chances of stillborn pups is quite high?). It sure is an option that I might do just like that in the future, even though it is a risky workaround for forgettable people like me.
As for the "back up" herbalist: if you nest a herbalist, that's 4 days of no-crafting, if you are new and haven't crafted a stockpiled amount of medicine. This means you are eventually forced to give another wolf the herbalist role or buy the medicine off the trading post. (not a great option if you are low in SC)
As I had a quite slow start I don't have many herbs yet, which means I stockpile them to be able to exchange them for other, more rare herbs in case I need them. And I do need them quite a lot since my pack seems to have an extraordinary low immune system!
Of course a male herbalist is a solution, but unfortunately pack slots aren't that afforable for everyone, which means a male wolf that is not a breeding male and cannot pass down his genes is - unfortunately - far less usefull then a female that might earn you some SC with her pups in the future. I don't think this change would impact the male's value further, since there is no difference between a male herbalist and a female herbalist that will not be bred.
Not breeding the female herbalist is an option, but c'mon - don't we all wanna finally breed the pretty females we bought of the trading post? Or the ones that we waited for so many rollovers? :) 


Ratt
#7783

Posted 2020-11-05 18:00:25

I support this. I see no reason a nested Herbalist couldn't research or craft medicine, nested pupsitters can still watch pups after all. It's one of the reasons I'm leaning towards only having male herbalists, I don't want pregnancy to cause so much conflict with functionality and while I agree I could wait until the last day to nest (like I already do with my female hunters) when it comes to the Herbalist I feel like that shouldn't have to be the case unless you still want to forage.


Robin
#799

Posted 2020-12-04 20:43:13

Support! In terms of realism, herbalism is not as physically demanding as scouting or hunting so it makes sense that a pregnant wolf would be able to walk around to collect herbs or mix the medicine.

🌿 Fern 🌿
#1147

Posted 2020-12-05 12:31:11

Do not support, as stated above it only makes male value less.

Make a male herbalist or don't breed if you cant wait for her nesting.  

The Arctica Pack
#2399

Posted 2020-12-27 09:47:15

I personally don't support. The way I see it, the herbalist has to travle to Herbert's den to craft. Nested wolves don't travel very far. And if you really want to breed a pretty herbalist, why not make them male and either a stud, or pair-bonded to a pupsitter? 


OleanderOmen [Prev. Ori]
#10844

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