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Enemy Encounter Health Ideas.

Enemy Encounter Health Ideas.
Posted 2020-11-07 10:58:37

Ngl. I didn't search the 13 pages to see if this was a thing already, but I seriously can't be the only one tired of useless prompts in explore that are ultimately a waste of energy.

"You have low HP - better get away fast this time." Why bother telling us about enemies we can't fight? The game knows we can't fight it, so why not code it so we don't see them?

Additionally, it could be coded to give more chances of healing as well. Or be coded to give us the prompt to attack if the game recognizes that we have the healing salves in our hoard?

"Oh no, an enemy cougar! You have low HP." (followed by options to heal or to flee) 


Akando
#1343

Posted 2020-11-17 21:48:49

I like the idea of being given the option to heal or flee (especially give atm if you try to heal it still doesn't let you fight) but don't agree with outright not showing battle encounters.

I feel like that could majorly be taken advantage of for events in the future and for trying to get 'content' encounters with wolves or free items.


Lily (GH!) | Lights Off
#3016