An Idea
Posted 2021-10-28 19:52:05 (edited)
A reset means you Lose Everything and have to from the very beginning again. You have to work on getting back what you used to have from scratch again. Like me, i have close to 40 territory and some good wolves. Even if i had the rarest wolf in the game, Was rolling in SC and GC and whatever everyone here wants, I'd willingly lose it all and then some to be able to reset the game to very start with a basic lead and everything. Cool downs and the like could be added to prevent abuse like with leads and breeding males role removal/retiring and pairing separations. Our staff are smart, creative and always find ways to make things work even if they're not always good in the beginning. They can find a way somehow and i respect how patient they are with us at times. So i honestly don't get how anyone could bypass something they would've have to begin with if they start All Over from the beginning, as if 'they just joined/started playing' kinda reset. Please comrade, explain. I am really confuzzled as a pup seeing new snow for the first time. |
Fea #12206 |
Posted 2021-10-28 19:58:22
If they could instead restart their account for free, they'd certainly do it. They'd only be losing five days of progress, and upon starting over, they could choose not to set a breeding male until they found someone they really liked. But then the game wouldn't get their $10. That's the bypass. Even if the devs had the 30-day breeding male bypass cooldown persist through account resets, the existing breeding male would still be gone. |
Lionel #34199 |
Posted 2021-10-28 20:08:41
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Katie #28191 |
Posted 2021-10-28 20:10:06
*inhales* Well on that earning or buying the GC for the reset does sound fair and then again cooldowns for how often you can reset since obviously those with da money can also abuse the reset option. Hell maybe doing a hard quest that'd take you awhile, after meeting some requirements of course, to complete could do it as well with the only reward being the option to reset the account (maybe a picture of Tala near a portal, sad kinda, that you took the quest and actually completed it would ask you a few 'are you Sure?' and give info about how you wouldn't be able to get things back let alone reset again til a cooldown is done and you have to meet requirements and take the quest again) yet if you decline you have to start the quest all over again. XD Of course, the quest would obviously be for the peeps who really, really want to reset their game. |
Fea #12206 |
Posted 2021-12-02 19:40:06
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QueensandKings #50191 |
Posted 2021-12-03 07:53:04
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Venex 🦅 #760 |
Posted 2022-01-20 22:30:20
Currently, you can remove your breeding male and retire your lead wolf for GC costs and function under a cooldown. If you did that, and chased all your current wolves, deleted dynasty records, and gave away or discarded your currency and items, it would be almost like a reset. True, you'd still have any expansions you purchased (territory, immortal slots, etc), and recipes you learned, but you also wouldn't be getting the rewards from completing the tutorial quests again. After that, all that really remains is achievement count. Is keeping achievements and paid-for expansions significantly detrimental to a "restart" gameplay that a total account reset is the superior alternative? Or are there other considerations not listed here that I'm just unaware of? And if you don't want to chase your wolves because you don't want other players to get them, you could just wait a few days of not caring for them for them to run away instead of being chased? Maybe write it into pack lore as a famine wiping out the previous pack and a new one taking over? I've seen people on here mention mistakes they made, or things they wish they'd done differently after an update, but what of those things could not be rectified by doing a full account purge, but could be changed only after a total account reset? Change of breeding goals/plans or wanting to start a pack from scratch? Clearing out all wolves fixes that, right? Chasing/neglecting them away clears out the pack just like a reset would. Why is resetting the entire account a preferential option to clearing it out than chasing/neglecting them away? They would remain in the heritage of still existing wolves both ways. Not liking the breeding male? Paying to remove him would have him just as removed as a restarted account that hasn't set one yet (especially if a cool-down on setting one after resetting is implemented). Someone mentioned not liking the idea of "trashing" their stuff and wolves, but discarding compared to deleting in reset is essentially the same thing - the items are deleted from the system and the account no longer has access to them without anyone else getting them. Yeah, it would be nice if there was an easy way to do with that currency too, but if that's an issue, buy a lot of items from site shops (Grove or Raccoon) and then discard those items. That doesn't help if someone's main drive is to unlock every extra possible (territory, frozen slots, etc), or obtain every achievement (some of those will take a long time to get, and they are ever expanding) since that can't be removed, but if that's the main point of playing, I think idle games might be a better fit than breeding sims. (I'm currently playing an idle game that makes the whole point to get achievements and purchase upgrades, so there are games out there for that, and it is quite enjoyable.) Also, not having a reset feature makes the account more secure from unintentional resets. Some people are so accustomed to confirmation pop-ups across various areas of gameplay that they'll click "yes"/"okay" without thinking, then be upset at what they lost (I've seen it in many other games). Or a housemate/sibling/friend could totally reset an account without really knowing what they're doing (or out of a moment of spite) in just a few clicks if a computer/smartphone is left unattended for even just a minute or two. Totally purging an account takes longer than that. Pets occasionally step on keyboards or push the mouse (or hand using the mouse) around, and could prompt some accidental clicks on the right page to accidentally reset the entire account. Purging your account takes much more time and thought, so is less likely to be done without thought (or on accident) and regretted almost immediately. I'm also not sure if there are any special considerations a game designer has to account for in games that use real money premium currency when it comes to an account reset, since that would delete any currently unused premium currency on the account. With all that taken into account, what is the overarching benefit to a total account reset rather than a player directed account purge? I'm not currently supporting or not supporting the idea, I just want to understand why this would be a desirable option over the currently available options if the outcome is nearly the same. |
timber #2500 |
Posted 2022-10-30 13:05:26
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Corgi #54862 |
Posted 2022-10-30 17:40:48 (edited)
I've been wanting to start over, or completely rewrite my lore and stuff from scratch, and overall just do some things differently, but at the same time, I have some stuff I don't want to lose. Maybe there could be an option where you could choose up to three wolves to stay in your pack when you reset or smth? Idk my brain is confused rn |
Lumity #70033 |
Posted 2023-06-20 00:49:42
I've done purges where I chased off my wolves and sold off my food/toys/herbs to 'start fresh', but there's still that lil "year xx" in the lead's side panel to remind me it will never, ever, be a full 'reset'. I'd love some sort of option that could 'reset' that year counter if nothing else. If I could I'd have a lot more fun with the game because then I can do something like 'build up to y goal over x pack years'. It wouldn't be conventional I suppose but I'd enjoy the option to do so. It could be something that has a bit of a cost so that it doesn't become some abusable thing. |
otterbells #4284 |