Development Update #7
Posted 2021-03-15 14:01:00
Nice update! I look forward to try the new battling system! Thanks for all your hard work! |
Eelai #1355 |
Posted 2021-03-15 14:01:12 (edited)
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![]() DaphneSquirrel #8979 |
Posted 2021-03-15 14:01:52
Thank you for adding time of day cooldowns I owe you my life coders |
![]() Mastatibbs #10454 |
Posted 2021-03-15 14:03:34
Yes! So cool *tries to battle and gets killed by snake* |
![]() Dante #36171 |
Posted 2021-03-15 14:04:59
Cool! Can't wait to start messing around with the new battling |
![]() S.B.Toast #1761 |
Posted 2021-03-15 14:05:06
So eager to see how battles feel now. Thanks for the update, and I'm super excited for the next Lunar event this week! |
![]() Wren #29704 |
Posted 2021-03-15 14:06:56
Seems like fun, but we will see. Lately, enemies the Dragon Lord should be crushing like grapes have had the luck of the gods themselves. NPCs do not need luck! They need to fall like dominoes when I push ‘attack’. >=p |
![]() 🐺WereDragonsWifie🐲 #34171 |
Posted 2021-03-15 14:08:24
New battle system looks promising. However, Healing Salves buff was unnecessary. It's the most common item in Wolvden besides cave building materials. We'll never run out of them now. The mentioned problem with Rich Healing Salves was they were too expensive to craft compared to Healing Salves when calculating healing effects. If Healing Salves weren't buffed, Rich Healing Salves could be considered to craft but now they still are relatively not worth crafting. |
![]() Dżanek #24018 |
Posted 2021-03-15 14:09:45
Thanks for adding the time cooldowns!!! You're the best! |
Ɔhemaa #33444 |
Posted 2021-03-15 14:09:59
This is great! Can't wait to get battling and learning the new mechanics! And the healing salve update is awesome! Thank you so much! |
![]() Ironacchi #36921 |