Removing/Increasing Pair Bond Breeding Limit
Posted 2021-09-12 17:40:12
I'm currently only allowed 4 breedings a month with a current 6 pair bonds and there are more wolves I want to bond together. Not only that I don't do inbreeding in my play style, so I don't want all my females to be bred with my stud, which then leads me to having to plan out a month into the future to figure out what bonded wolves to breed together and when. And one mess up (which I've done) can mess up a month of planning. |
Dre #37719 |
Posted 2021-09-12 18:29:45
So, I'm not in favor of getting rid of the limit entirely. I'm also not in favor of having to spend SC or GC to break a bond. I have personally never had any issues with the pair bond breeding limits, though I understand other people have. I'd suggest doubling the current limit (so, 2 slots for every 10 territory instead of 1) if anything. 2 or 3 for every 5 territory seems excessive, especially since the max amount of pairs you can get from 5 territory slots is 2. |
Xeva #16394 |
Posted 2021-09-22 19:01:56
If uber high stats is your worry, not only is it much much harder for higher stats to be bred on WD compared to LD, but I would argue it takes a few generations plus hitting up training every single day to get anything significant, and chances are even if its 1,000 stats total that's often not enough to sustain a pack in the biomes like the glacier or rainforest, or so I have heard. Having one male that has 5,000 stats being able to breed with 200 females at once and produce 500 2000+stat puppies at once is going to cause more stat issue than that one high stat male breeding with one female every heat cycle for the rest of their lives. And if the player goes through the headache of disbanding pairs, waiting 30 RO's to breed, disband and do the whole thing over again actually makes both the male in question and females he was bonded with temporary lose OUT of more future breedings. If anything, we need more "rarity" amongst games like this so players can make more of a profit. If someone did make a rare line of T3's out of a non-stud wolf somehow, and he can only produce a single litter after every 30 RO, that is actually less of a problem IMHO. And if someone has a wolf that rare anyways, they'd probably make him a stud to get good bank the first couple of weeks, then have the request and money slow down after he's made a thousand children in just the span of a week (I'm exaggerating here but its to get my point across). So even with the rare exclusive T3 worry, I personally don't see anything wrong with it? Plus a stud with that same T3 base and potentially higher stats producing 300 puppies like he's firing never ending cannon balls at a pirate ship is going to lower the value of that one non-stud male's bloodline anyway because he can't keep up with the numbers a traditional stud is able to produce. So even in the case of an ultra exclusive bloodline, it will eventually lose its rarity entirely due to a stud with the same, or even more desired base, and equal or higher stats producing more puppies than a normal male ever could. The only problem with any sort of long run negative effects would be scammers, but devs can only do so much to prevent that. As the players WE need to be responsible for our own asset, and if anyone sends a wolf over to an account owner they don't know and never get their wolf back, they were the ones who took a risk outside of a feature that was put in place to avoid that. Plus, people are doing that already anyways even with the 22 limit, so its not like its doing anything to stop that risky business. In truth, nobody can except the owner of the assets themselves. Not to mention this is not like LD where you can stay off an account for long periods of time to keep a stud alive and breed him like crazy. A normal stud on WD can do that, which falls into my argument of normal studding being the problem (for the sake of this point I'm trying to make). But a normal male wolf on a 30 day pair bond cooldown has to be aged through rolling over in order for them to be able to breed again, a player can't sit on him forever and breed him over the course of several years, and all of the cooldowns makes him and the female miss out on more litters in their futures. Anyways, that's just my thoughts on it. I still do believe there are legit concerns don't get me wrong, but I still don't think the psuedo studding argument is strong enough in my honest opinion for the pair bond breedings to not be removed, or at least increased by a lot. |
Gringe #3594 |
Posted 2022-10-31 21:06:37 (edited)
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Moonstone Wolf #81451 |
Posted 2022-11-27 12:21:56
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Draygirlx #57587 |