[ADDED] Allow More Biomes To Be Kept Open When Lead Passes
Posted 2022-01-10 03:38:29
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Ignightroad #4443 |
Posted 2022-02-26 07:25:48
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Hamiltoe #22493 |
Posted 2022-02-26 13:26:39
For comparison, when I have fully scouted areas:
Knowing that 5% energy is regenerated every 7½ minutes, it takes 7 hours 30 minutes to exhaust the daily hunt limit for hunters to gain the same chance of bonus stat boost as scouts by actively doing 10% scouting for 4 hours 10 minutes and the scouts can scout even more in the fastest way as long as there are areas not fully scouted to carry on such short scouting missions. Performing 10% scouting disables scouts from gaining the best EXP by re-scouting Glacier/Rainforest. However, the best EXP is not the priority for stat breeders who have alternative ways to get wolves to level 20 which is hunting in the most challenging biome. The priority is the bonus stats which lets the wolf end up higher in the leaderboard than the siblings and wolves from the same start. Introducing any of the proposed suggestions would be a hindrance to some stat breeders as it would mean we'd get less undiscovered areas after changing leads which means less 10% scouting we could perform to maximize bonus stat gain for low time cost. |
Dżanek #24018 |
Posted 2022-03-05 15:19:33
For me that even more reason that I don't support leaving more biomes open after lead dies. I use scouting to get stats already, but that's a different method I'd like to try out when my current lead is replaced. |
Snowcat13 🌞 #3716 |