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looking for a good shading/highlighting method

looking for a good shading/highlighting method
Posted 2021-11-04 05:40:36
so, i  use ibispantx and meddibang, but i need a good way to shade,

what i do
so when i draw the lineart, color and etc ill make another layer, in between the lineart and the coloring beneath, for shading ill use black at a lower opacity and for highlighting ill use white or yellow at the same Opacity

am i missing something or am i doing it wrong?

kila
#49603

Posted 2021-11-04 20:43:16
Shading is complicated at first but as you go on it gets easier. My advice is this:

Don't shade with black. That's a beginner flaw every artist has done at some point lol! Take in account environment, mood, etc. If you draw a character in a forest, what time of day/lighting is there? If its morning, shade with greens/blues for darker and orange/yellow for light. If it's nighttime try purple/blue with silver or pale blue highlights. Shading reflects the environment!

Of course, if theres no background, feel free to shade using any color so long as it isnt black. My go-to shading color is purple!

In short: don't use the color black to shade.

Try to figure out a light source, if the light is on the left make the right side darker and add highlights facing the light source!

I also recommend coloring the lineart something fitting instead of leaving it just pure black so it blends with the shading/colors!

Everyone shades differently, so try to find your style!

I personally shade on top of lineart and color layer, i find it easier that way, but shading in between isn't bad either!

Always feel free to look up shading tutorials and videos, or even study other peoples art to figure it out as well.

Hope this helps :)

Kane
#5234

Posted 2022-01-05 16:28:57
I also use medibang and ibis paint, what I usually do is pick a purplish or blueish gray color and create a clipping multiply layer on an opacity lower than 100% (i usually adjust it until it looks right + fits the light source or mood of the piece). For highlighting on medibang I use screen layers (again with altered opacity), but add and divide may also work depending on what you're going for. I do the same for Ibis, but I also use color dodge and burn (with opacity very low.). The brush you use in either program may also effect the feel it gives - example I don't use brushes with smoothed edges if I'm shading fur (think of the mapping pen in Medibang). But you don't have to do that it's more of a stylistic choice ^^ I also blur the shading in certain areas a bit to make it "soft", it fits a lot more in more 'realistic' styles while "cel" shading is more like stuff you see in cartoons/animations (due to it being easier + faster). Not sure how much of this was helpful but I hope at least some part of it gives pointers ^^
tocixx
#8156

Posted 2022-02-25 22:47:54
This isn't exactly a method, just something I happen to notice. Highlights, especially on things with soft texture like fur, tend to be softer and more diffuse, whereas shading tends to be sharper if that makes sense. I use a mix of airbrush and line brush for both shading and highlighting, but highlighting I'm more reliant on the airbrush, and vice versa for shading and I think it works out ok! :P

AngryTiger-[Item_Hoarder]
#10140

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