Add Coefficient of Inbreeding (COI)
Add Coefficient of Inbreeding (COI)
|
|
---|---|
Posted 2021-11-05 09:56:46 (edited)
I wish the game would calculate a COI (coefficient of inbreeding) for each wolf, this should be simple to add, and it could appear on the lineage page. Whenever you breed wolves you could test mate them to see their predicted COI, similar to scrying. Several online dog pedigree databases have such tools. I don't think this would be a negative addition in any way. People already avoid inbred wolves and they're looked down upon, so this wouldn't make it worse for those who have them. It would be a great tool to avoid inbreeding completely or to keep it under a certain % (or hell, if you want to make wolves as inbred as possible you could do that too). Having a way to calculate COI would also make wolves with long lineages more valuable. |
Narasimha #48460 |
Posted 2021-12-07 19:02:08
If the devs were to add a COI to the family tree, it should be ID based and not name based as it is possible that two unrelated wolves could have the same name (looking at you, people who name their wolves Michael Scott) and confuse the system. It should also go beyond the 5th generation, which is possible as I know of a site that has a COI that extends 25+ generations. |
frog #32540 |
Posted 2021-12-08 01:39:06
|
Narasimha #48460 |
Posted 2021-12-08 01:50:44
|
🌵NIB Brachy Breeder🌵 #5084 |
Posted 2021-12-13 13:46:13
|
versidue #50083 |
Posted 2021-12-14 19:56:54 (edited)
Stats, high statted wolves. Higher statted hunters could allow for more players to live in more challenging regions. This could make for interesting lore to be added by the devs later on for region specific stuff? I think it would also boost the stud market for longer lineage wolves due to stats, breed only and event markings / eyes At a glance the longest generation thats easy to see is G4, honestly rarely see anyone advertise as anything longer than this bc they dont want to sift through lineage lists. As well as to many players lying about wolves being nib when they in fact are. This would solve any confusion or manipulation on buyer/seller parts much like how Genes Hollow was put in to solve people lying about mutation, in fact you could even check wolves lineages for inbreeding at genes hollow for 50sc just like the hidden mutations 🤔 Edit: You could also see when scrying two wolves together if theyre related or not. Even if its an extra 25sc people would pay it no problem. Honestly imo scrying became obsolete when genes hollow was put in. Giving it the ability to recognize related wolves would give it more use and put more currency back into the game. I do think the majority of players on wolvden prefer Nib wolves to ib, I think the devs dont want to have an opinion on the matter which is why nothing is put in place. However, the playerbase does care about this. If players dont care to have IB wolves then they dont need to test to see if the wolf is clean or not which is where my ideas of using genes hollow and scrying come into play. This allows the player to have the option and sinks sc back into the. Game |
🧊 Krampus🧊 #15164 |
Posted 2021-12-14 20:50:45
|
KittenWolf #7713 |
Posted 2021-12-14 20:59:22 (edited)
|
🧊 Krampus🧊 #15164 |
Posted 2021-12-14 21:17:08
and I could be confused 'cause in my head it was to see if the current wolf is inbred while this suggests both that and a way to see if future pups would be inbred? (or at least how much inbreeding has taken place), which, yeah, makes sense... if you want to pb some wolves or just breed anyway. Though I must say my game so far would be to rack up the coi as much as possible and then see how low I could get it (would never be 0 but you know... |
KittenWolf #7713 |
Posted 2021-12-15 03:28:01
|
Narasimha #48460 |