✦ Tiny Star's Wolvlocke: Cave Edition (Game 1)
✦ Tiny Star's Wolvlocke: Cave Edition (Game 1)
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Posted 2022-01-13 18:32:16 (edited)
Here's the rules post I'll be going off of- Day 1 of WinterMy Wolvlocke Cave
Alpha Weldron gained +1 wisdom (new total: 56) Hunting: 0 of 4 hunts successful Food: none so far Amusement: none so far Recruitment Days: 13, 25, 37, 49, etc. Initial thoughts: Starting with two male alphas is interesting and brings up the question, "can I do this without pups?" Could add an option to allow pair-bonding between my stronger alpha male and a beta female in this instance perhaps? Could also allow limited adoption but not entirely sure how to implement that yet. To get amusement... Could implement a chance percentage to find something each time the pack goes hunting. If the hunt is unsuccessful they could focus their efforts on the way back to find amusement items which could increase the chance of finding something. OR could have the low chance of finding an amusement item only for failed hunts. |
✦ Tiny Star #1640 |
Posted 2022-03-05 11:40:07 (edited)
Day 2 of WinterMy Wolvlocke Cave
Oh no! Alpha Hondu gained a small injury and suffered -4 HP Alpha Hondu seems to be exhibiting some new symptoms of illness. Hunting: 0 of 2 hunts successful Food: none so far Amusement: none so far |
✦ Tiny Star #1640 |
Posted 2023-06-05 15:19:26
Day 3 of WinterMy Wolvlocke Cave
Alpha Hondu gained +1 Max HP, +2 speed, +1 agility, +1 smarts Hunting: 1 of 1 hunts successful Food: 1x Pheasant Rooster Carcass Amusement: none so far |
✦ Tiny Star #1640 |