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Feedback Request: Traveling Wolves

Posted 2022-10-11 09:23:10 (edited)
I think this sounds like a really nice feature that would ease a lot of people's worries! :D

However I'm having a hard time seeing why it's necessary. It doesn't add anything substantial gameplay-wise, and it won't be used by a majority of the player base — I know that I personally will never use this feature because I don't care for lore and I don't interact with forum games. I can only see it causing confusion to new players who ask what the Traveler role does, only to be told that its only purpose is to send the wolf to another player ( I can imagine many people's reaction to this being.. well, why would I ever want to do that.. this is my wolf?). It does not provide any benefit, it only fixes a problem experienced by a small group of players. It'll be a huge coding update ignored by most people entirely.

This feature could be a far-off addition, maybe, but I would prefer to see current time and energy put into the substantial coding updates we've been promised which affect all players, not just a small group who engage with the community.
Mel 🏜️
#201

Posted 2022-10-11 09:45:01 (edited)
I've always been worried about having a traveler whether I send them out or host them. I'd be more comfortable having one with this put into the game. As far as I'm concerned, the only ones who would have a problem with this would be those who took advantage of traveling wolves before this was in game. Obviously there are points others have said to improve it, and I agree with all of them. But those who may say it's stupid to have this in game are... suspicious to say the least imo.
Akashi G1 Patch HC Carier
#3760

Posted 2022-10-11 09:45:47 (edited)
To those wondering why this is being done.

There's a concern about the traveling wolves and it's becoming an issue but the staff don't want to discourage it as it's not fair for those who wish to send their wolves around. The sibling game Lioden has the same 'game' going around (Traveling lions) and that's allowed there as well.
It certainly wouldn't be fair to those on WD in that regard and vice versa.
Traveling animals was meant to be a harmless and fun game with fellow players that sadly have bad people taking advantage of others and end up doing things against another's wishes.

Yes the animal would belong to host and therefore can do what they want but that's not the aim of the travel game and those who play but steal or chase/kill/reserve aren't playing fairly and that's an issue. One that the staff had a hard time helping with when issues arose. Forum games are supposed to be fun and interactive with each other Not a hassle.

Yes there's some issues but this feature is meant to help those issues so those who wish to play traveler can do so in more safety as it'll be made official and can be properly tended to where staff can.

As for it being clan only, i don't think people would like it. I certainly wouldn't. I've seen enough exclusive to 'a certain group' kinda deal and i'm tired of seeing that. There could be something put in where indeed could toggle if they are open to allowing traveling wolves.

Other updates i'm sure are coming but this seems a bit more important cuz it's tackling a problem and making a game easier to manage and let's people still have fun with an optional forum game that's popular enough.

There's bound to be things that don't seem necessary but people want or makes things easier.
(Why do we have animals the color of damn rainbow and a few games that can give some things and pass the time but other than that aren't really needed? Poor choice of example and there's better ones but still.)

Fea
#12206

Posted 2022-10-11 09:46:54
I agree with everything Maddie says. Even though this restriction looks promising to certain group of players, it's only for this group of players while being a useless add-on for everywolf else. I'd like the development to take higher priority into features directed to the main gameplay rather than dedicated fix.

Dżanek
#24018

Posted 2022-10-11 09:51:32 (edited)
I've yet to play the traveling wolf game and I think this is a really smart idea!
I always worried about sending a wolf out only for someone to come ruin the fun but I think this system would work really well to prevent that
And while some people may not use this feature, it won't be a hinderance to those who decide not to.

Edit: I forgot to save my original edit- but I do agree the this shouldn't be the main focus as far as development updates, a side project or far later updated preferably. Seeing as theres other developments in progress that affect more than just a small community in the game

𖥧𖤣.𖥧𖤣𖥧Leafie𖥧𖤣𖥧.𖤣𖥧
#52055

Posted 2022-10-11 09:53:35
I agree with Maddie and Dzanek, I would prefer QOL updates like being able to recall hunters/herbalists instead.

𓆗𓆙 FreyaTheWolf 𓆙𓆗
#44955

Posted 2022-10-11 09:53:49
This seems perfect! First time I've seen devs that actually care about their players

Rat In A Trench Coat
#9369

Posted 2022-10-11 09:54:10 (edited)
I think travelers not being able to have other roles is a tad unfortunate, but necessary due to the recall feature (which is a great idea!) Otherwise, it could create problems:

Example 1: You are hosting a traveling wolf and you make them a pupsitter. The owner recalls the wolf at 22:00 WD time, after you've gone to bed. Rollover happens and your pups die.

Example 2: You would like to recall a traveler that you own. However, their host has sent them out for a hunt/scout and gone inactive, so the action is not fully resolved. Because the wolf is still technically in the middle of an activity I don't know if it'd be possible to recall them.

Because of situations like this, I think it's for the best that traveling wolves wouldn't be able to perform other tasks. As someone who highkey cares about stats, this aspect doesn't bother me; traveler stat gain is so incidental and tiny that it doesn't amount to much.

Lionel
#34199

Posted 2022-10-11 09:57:07
Redacted due to Account Closure
Closed Account
#41994

Posted 2022-10-11 10:02:10
An option to not participate in traveling wolves game if the user doesn't want to:
A toggle on their profile settings.

Means you can't trade traveling wolves to users who don't want to play,and removes extra ui like traveller role for members who won't ever utilise it

𝔇UNE✨
#27938