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Don't Let The Staff See!! {Revamped}

Posted 18 hours ago
505

yes, i agree.  now i am going to work on the lore.

petal the forsetwing
#129135

Posted 18 hours ago
506

Here's my poor little Lilacian

#1 Lydia Lover (ŴΔ₣₣Ł€Ş)
#55551

Posted 18 hours ago
amazing much better then what I could come up with.

petal the forsetwing
#129135

Posted 18 hours ago
508

Someone wrote it for me

#1 Lydia Lover (ŴΔ₣₣Ł€Ş)
#55551

Posted 18 hours ago
509

ah, working on my pack's lore rn.

petal the forsetwing
#129135

Posted 18 hours ago
510

Fingers crossed

#1 Lydia Lover (ŴΔ₣₣Ł€Ş)
#55551

Posted 18 hours ago
511

Agreed.


Ghost quick question, want to help me on the lore?

petal the forsetwing
#129135

Posted 18 hours ago
512

I'm good
Got lore to make for my own characters

Ghost of the lost
#86186

Posted 17 hours ago
513

alright, when you're done, the offer is standing.

petal the forsetwing
#129135

Posted 17 hours ago
514

Solidifying my pantheon's relationship with humanity. Major WIP. I am about to write the original council meeting to develop personalities and solidify their stance on humanity. It's all up for revisions. Detailed dump and chart below


* I realized that Pemberl and Tourmezt  should be flipped on this chart
** Terria's name will most likely be changed because it sounds too much like Terraria

Basic arguments for their standings to develop further
Strelidor (starlight/change): Humanity refuses to change in the same way as the rest of nature. They do not evolve physically. But they evolve mentally. Humanity should be watched but needs no further influence.

Fosensight (bounty/harvest):
Humanity is more than just another animal. They are reflections of the pantheon. Humanity reaps and sews the land no differently.

Zulamine (water/storms):
Humans are creatures of the land. They leave the oceans unbothered. But of all species, they are the most lost. They bother most with north and south, east and west. Yet of all the species, none are as opposed to a storm's wind.

Odonsyl (wisdom/magic):
No creature cares so deeply for wisdom and arcana. They are dangerous tools to be held by an unknown species. But let them flourish. Let them reap its consequences. 
 
Helvoria (death/rebirth):
Humanity strives for immortality.  But death is an inescapable fate. They will fall in their due time. They are no different than the children before.

Tourmezt (protector):
The growth of humanity will destroy Terria. They plunder the land, soil the water, and exploit their fellow creatures. Their course alters the delicate nature of this planet. They are to be ridded as the disease that they are.

Pemberl (duality/sculpture):
Humanity wishes to replace the original kin as the new sculptors of Terria. They will make this land habitable for only themselves. The youngest child is scarcely the wisest. They build foundations upon the sand and cry when their homes fall.

Memer Bear
#8777

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