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Add a “kill” or “reserve” button

Add a “kill” or “reserve” button
Posted 2022-11-05 18:44:09
This might be something that is planned for the karma update, but I thought I'd suggest it anyways just in case it's not currently on the table for creation at the moment.
In Lioden, players are able to either kill or send their lions to a nature reserve. This ties into karma and is useful for karma farming, however it also plays a HUGE role in keeping the chase pool from being filled to the brim with basic chased NCLs
Lately I've noticed a harsh uptick in players finding chased wolves that are just the standard TI markingless chased wolves. This can be really disappointing considering that it's already so rare to find any sort of chased wolves, even with the boost in the talent tree active. So many players try so hard to add high quality wolves to the chase pool in hopes that players new and old can receive a nice wolf for a fair price. This could very easily be fixed by adding a kill option so players aren't forced to either chase their NBWs and add to the problem or have them take up territory space until they either leave from neglect or die

You could certainly argue that it would decrease wolf value if those high quality chased wolves are found more often, but seeing that encountering a chased wolf is already such a low chance encounter, I highly doubt it would have that much of an impact. Not to mention that looking at Lioden there's still a very active and flourishing market of lions in the trading center despite there being less rechased NCLs in the chase pool due to the existence of these buttons.

I don't think this would be a problem if 90% of chased wolves weren't simple markingless NBWs LOL

Feel free to add your inputs ofc!! I'd love to hear them

Milo_n_sons
#53588

Posted 2022-11-06 00:39:05
Honestly i feel like it's a very good idea to have. whatever reasoning i have boils down to "more player choice is good" and that i think we should be able to curate our own experience in that way -- we have no control over what other people do with their wolves, but i dislike having to waste territory slots to starve out nbws that will just clog the chased pool. not everyone is going to kill these wolves, so we're not going to have a situation where every wolf in the pool is a t3 or whatever.

i feel like this is the sort of thing that may come with the karma update, though, so who knows if they're already workin on it

BIG RED RAT
#41885

Posted 2022-11-06 05:43:43
Full support.  Some of the non-lethal mutations that have been introduced don't allow a wolf to take any role, and for me killing that wolf would be the only kind alternative to an existence of being treated like a novelty item while not being allowed to do anything.

possumproblem
#71217

Posted 2022-11-06 06:15:06
The primary function of chasing is to remove an unwanted wolf from the pack in an instant, free way. I don't feel convinced with a function that would serve the same purpose (wolf removal) but also provide some benefits like karma.

Dżanek
#24018