B͙a͙h͙a͙m͙u͙t͙
Last Details | |
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Death Age | 8 years 0 months (Elder) |
Sex | Male |
Personality | Humble |
Breeding Records | |
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Death Age in Rollovers | 192 |
Pups Bred | 245 pups bred |
Looks | |
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Base | Caelum (0.06%) |
Base Genetics | Special Medium * |
Eyes | Passion |
Skin | Duorum |
Nose | Black |
Claws | Black |
Mutation | None |
Secondary Mutation | None |
Carrier Status | View Report |
Variant | Default |
Markings | |
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Slot 1 | Yellow Inuit Unders (50%) |
Slot 2 | Black Merle Patches (90%) |
Slot 3 | Honey Urajiro (46%) |
Slot 4 | Black Shepherd (31%) |
Slot 5 | White Inuit Unders (9%) |
Slot 6 | Black Inuit Unders (27%) |
Slot 7 | Sepia Back Patch (55%) |
Slot 8 | White Lupos (45%) |
Slot 9 | Amor Tamaskan Unders (85%) |
Slot 10 | Honey Patchy Unders (33%) |
Birth Stats | ||
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Strength | Speed | Agility |
Unknown | Unknown | Unknown |
Wisdom | Smarts | Total |
Unknown | Unknown | Unknown |
Birth Information | |
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Moon | Unknown |
Season | Unknown |
Biome | Unknown |
Biography
Pack Life: Increase maximum pack size by 10.
Pack Leader: Increase maximum pack size by 10.
Biter: +1 Damage with Bite. Decreased chance to cause bleeding with Bite.
Dauntless: Extra damage in battles vs powerful enemies.
Tactical Retreat: Increased chance to safely Flee from battle.
Tireless: Victorious battles return 25% of the energy used.
Second Wind: Resting in battle always restores at least 1 point of energy used, and is more likely to remove tiredness.
Strong Bonds: Pack members lose 5% less mood per day.
Gregarious: 20% chance of befriending encounter starting with 1 green arrow.
Refined: Inappropriate moves are less punishing.
Wolfy Odour: 5% higher chance of attracting special and chased NBWs in explore.
Socialiser: Appropriate befriending moves are more effective. Inappropriate moves are more punishing.
Body Language: Discover wolf's disposition immediately in befriending.
Quick Recovery: Resting in battle restores up to 3 more HP.
Toughness: +2 max HP.
Pack Leader: Increase maximum pack size by 10.
Biter: +1 Damage with Bite. Decreased chance to cause bleeding with Bite.
Dauntless: Extra damage in battles vs powerful enemies.
Tactical Retreat: Increased chance to safely Flee from battle.
Tireless: Victorious battles return 25% of the energy used.
Second Wind: Resting in battle always restores at least 1 point of energy used, and is more likely to remove tiredness.
Strong Bonds: Pack members lose 5% less mood per day.
Gregarious: 20% chance of befriending encounter starting with 1 green arrow.
Refined: Inappropriate moves are less punishing.
Wolfy Odour: 5% higher chance of attracting special and chased NBWs in explore.
Socialiser: Appropriate befriending moves are more effective. Inappropriate moves are more punishing.
Body Language: Discover wolf's disposition immediately in befriending.
Quick Recovery: Resting in battle restores up to 3 more HP.
Toughness: +2 max HP.