ID #11280368
This wolf is a traveling wolf! He is currently in his home pack.
Currents | |
---|---|
Age | 1 year 11 months (Adult) |
Sex | Male Chased |
Energy |
|
Mood |
|
Hunger |
|
HP |
|
Personality | Impulsive |
Breeding Information | |
---|---|
Age in Rollovers | 46 |
Pups Bred | 0 pups bred |
Last Bred | Never |
Fertility | N/A |
Heat Cycle | N/A |
Items Applied | None! |
Pair Bond |
None
|
Looks | |
---|---|
Base | Cream Darker (1.73%) |
Base Genetics | Muted Medium I |
Eyes | Orange |
Skin | Lusxnei |
Nose | Conflux |
Claws | Black |
Mutation | None |
Secondary Mutation | None |
Carrier Status | View Report |
Variant | Default |
Markings
|
|
---|---|
Slot 1 | Moss Smudge Heavy (51% : T3) |
Slot 2 | Red Sallander (73% : T8) |
Slot 3 | Black Ghast (98% : T3) |
Slot 4 | Hydrangea Smudge Heavy (73% : T3) |
Slot 5 | White Inverted Panda (67% : T2) |
Slot 6 | Nightchill Undercoat (50% : T3) |
Slot 7 | None |
Slot 8 | None |
Slot 9 | White Patchy Unders (51% : T1) |
Slot 10 | None |
Biography
π‘Ό πΌπ A spirit of inevitable tricks and jest . . .
Yaws never found himself simply phasing into Sere'ne, as compared to other inhabitants, rather, he discovered it himself whilst on a venture.
Before such, he used to bound from realm to realm, taking what he pleased and discarding his rubbish in the way, yet, Sere'ne was a land he couldn't halt himself from visiting; its disasters, its barrier, its residents... it was all too intriguing! As a result, he doused the land with his "glorious" presence, claiming it was his own to snatch in a jiffy... which was obviously to no amusement of Sorisi Lu'Nar nor the other oracles.
As such, a simple compromise was scribed: Yaws may trek wherever he pleased, including the vast moors of Sere'ne, so long as he maintained a polite and passive reign on himself. Yes, that was a mere chore for Yaws; a task he could handle!
As of current, he stands as an oracle himself, branching the cursed purgatory of Sere'ne to the multiverse of other realms throughout the galaxy and allowing exchange. Such a job is no weight for him, Yaws, "the genesis of omnipresence". Perhaps he'll find his way to your pack, next, and bestow his genius upon you...
π’πΈ Yaws's Traveling Etiquete
Of course, being an amiable spirit, warping between worlds upon his own, elite, discretion, Yaws requests you abide by the following list of guidelines, lest he twist a trick upon your wolves and return to Sere'ne to jest of your colony's "naivety", as he puts it . . .
1 ) Do not remove his accessories. Yaws treasures his "fabulous and meticulously fancied adornments" quite dearly. However, adding new accessories is allowed and encouraged--- he adores souvenirs!
2 ) Do not breed or pairbond him. He is a wandering phantom, after all; can't jest much if you have a band of young or a partner to tend for. (Socializing with him is okay!)
3 ) Please refrain from chasing or sending him away. Despite his form capturing the concept of omnipotence, he will not be able to find his trail back to Sere'ne on his own safely due to the land's vicious conditions.
4 ) Adding lore/a story to his visit is encouraged! His grandiose tales of your pack will be spread for miles to come. (...really, only within the bounds of Sere'ne)
5 ) You may give him a role. As per his philosophy, a working wolf is better than a stale one--- no matter the role; whether he suit the cloak of a herbalist, hunter, scout, or pupsitter! (The exception is, obviously, breeding male)
6 ) He may reside with your pack for up to a week. Yaws's got things to do, places to see! (If you go inactive (3+ days without a rollover) while holding him, I have the right to recall him)
`ΰΌ βοΈ Yaws's Scroll of Realms
Below is a log of each pack Yaws has visited. Please fill out the format below.
User ID and Pack Name )
Relationships Made )
Role Given )
Accessories Given )
Ventures/Lore (What did he do while in your pack?) )
Extra Comments )
Yaws never found himself simply phasing into Sere'ne, as compared to other inhabitants, rather, he discovered it himself whilst on a venture.
Before such, he used to bound from realm to realm, taking what he pleased and discarding his rubbish in the way, yet, Sere'ne was a land he couldn't halt himself from visiting; its disasters, its barrier, its residents... it was all too intriguing! As a result, he doused the land with his "glorious" presence, claiming it was his own to snatch in a jiffy... which was obviously to no amusement of Sorisi Lu'Nar nor the other oracles.
As such, a simple compromise was scribed: Yaws may trek wherever he pleased, including the vast moors of Sere'ne, so long as he maintained a polite and passive reign on himself. Yes, that was a mere chore for Yaws; a task he could handle!
As of current, he stands as an oracle himself, branching the cursed purgatory of Sere'ne to the multiverse of other realms throughout the galaxy and allowing exchange. Such a job is no weight for him, Yaws, "the genesis of omnipresence". Perhaps he'll find his way to your pack, next, and bestow his genius upon you...
π’πΈ Yaws's Traveling Etiquete
Of course, being an amiable spirit, warping between worlds upon his own, elite, discretion, Yaws requests you abide by the following list of guidelines, lest he twist a trick upon your wolves and return to Sere'ne to jest of your colony's "naivety", as he puts it . . .
1 ) Do not remove his accessories. Yaws treasures his "fabulous and meticulously fancied adornments" quite dearly. However, adding new accessories is allowed and encouraged--- he adores souvenirs!
2 ) Do not breed or pairbond him. He is a wandering phantom, after all; can't jest much if you have a band of young or a partner to tend for. (Socializing with him is okay!)
3 ) Please refrain from chasing or sending him away. Despite his form capturing the concept of omnipotence, he will not be able to find his trail back to Sere'ne on his own safely due to the land's vicious conditions.
4 ) Adding lore/a story to his visit is encouraged! His grandiose tales of your pack will be spread for miles to come. (...really, only within the bounds of Sere'ne)
5 ) You may give him a role. As per his philosophy, a working wolf is better than a stale one--- no matter the role; whether he suit the cloak of a herbalist, hunter, scout, or pupsitter! (The exception is, obviously, breeding male)
6 ) He may reside with your pack for up to a week. Yaws's got things to do, places to see! (If you go inactive (3+ days without a rollover) while holding him, I have the right to recall him)
`ΰΌ βοΈ Yaws's Scroll of Realms
Below is a log of each pack Yaws has visited. Please fill out the format below.
User ID and Pack Name )
Relationships Made )
Role Given )
Accessories Given )
Ventures/Lore (What did he do while in your pack?) )
Extra Comments )
User ID and Pack Name )
Relationships Made )
Role Given )
Accessories Given )
Ventures/Lore (What did he do while in your pack?) )
Extra Comments )
Birth Stats | ||
---|---|---|
Strength | Speed | Agility |
Unknown | Unknown | Unknown |
Wisdom | Smarts | Total |
Unknown | Unknown | Unknown |
Birth Information | |
---|---|
Moon | Unknown |
Season | Unknown |
Biome | Unknown |
Decorations and Background |
---|
Currently
No Role!
Proficiency | |
---|---|
Hunting: Stalking | |
Hunting: Chasing | |
Hunting: Finishing | |
Scouting | |
Herbalism | |
Pupsitting |
Statistic | Count |
---|---|
Total Number of Scouts | 0 |
Total Number of Hunts | 0 |
Successful Hunts | 0 |
Total Number of Lessons Taught | 1 |
In current pack for 22 rollovers
Wolf created on 2024-10-30 03:47:32