This wolf has a Jellyfish applied and will become immortal when they naturally retire. This wolf has not rolled over today and will not be able to be traded or gifted until its next rollover.
Leads die at exactly 8 years, and can't die before that Pack members die randomly between 7y6m and 8y
Females' "age in rollovers" in the breeding information box. 172 ROs is the last day females can be in heat.
males will be guaranteed to be around to breed is 179 ROs
On the day she breeds, the female will have a 24 RO cooldown if you let the birth happen naturally, or 20 RO if you IBF. So that way you can also figure out if you need to IBF or not to see if the 4 days will make a difference.
Stalkers need wisdom and smarts.
Chasers need speed and agility.
Finishers need strength.
Leads need strength, speed, agility, and smarts (for battling).
Scouts need strength and wisdom (for the most difficult biomes).
Herbalists don't need any specific stats right now, but in the future, they will need wisdom and smarts.
Pupsitters also don't need specific stats, but they should have good numbers across the board if you plan to use them as tutors also.