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QoL Hunting Addition: Claim and Go Again Button

QoL Hunting Addition: Claim and Go Again Button
Posted 2023-12-01 20:33:51 (edited)
Let's face it. We all hate how much clicking sending out a hunting party takes. When we counted, it was found that it takes just under 40 clicks to send the maximum of four parties out if they've all caught their prey. That is 3,200 clicks if you go through 80 hunts a day. That's why I want to propose a small addition that would make things ever so slightly quicker and so much less painful. Below the existing button to continue, a new one should be added that will instantly bring up the scent trail page with all existing settings from the previous hunt. Same biome, same team, same roles, with the only thing changing being the trail they follow. If they're out of hunts, a wolf is freshly ill, or someone has no energy then the button just doesn't show, or an error would be thrown as usual when it is pressed.

Doing an exact breakdown, it will take a minimum of 10 clicks per hunt with a maximum of 27 if you manually assign roles and apprentices. This is not counting if a wolf needs healed (minimum of 9 clicks and a max of 13), if a wolf needs leveled up (minimum of 5 and a max of 17), or a party is unable to he sent out (that's another minimum of 4 clicks but could be as many as 20 clicks).
That's a lot of clicks for just ONE hunt. But then you have four parties with ten hunts each day. That's a minimum of 400 clicks and a maximum of 1,080. Not counting the almost guarantee that at least one wolf will get sick or need to level each day. It gets to be a bit draining and enough to make anyone not want to hunt.

Below is a rough mockup of what the page would now look like

Lily (GH!)
#3016

Posted 2023-12-03 16:42:48
Massive support!! This is such a peeve of mine and having the ability to send them right back out again would be great

cr0wfeathers
#14965

Posted 2023-12-07 12:05:43
Massive support!
I also hate it when my hunters catch the prey, I claim it and end up at the hunting page again, so I don't just need to choose the patrol again, I also need to click on the biome I want to hunt in again :/

Midnight
#116791

Posted 2023-12-08 12:06:18
Support! Though I think the wording might be a bit confusing. What does "Continue" mean?

I would assume "Go again" just instantly sets the team out immediately - as in, going straight to the hunt countdown page - but what about for people who manually have to set specific wolves in certain roles? Does it keep those positions or revert back to the suggested positions?

Also, with your suggestion, it reduces the amount of clicks, but it could go even further beyond! So I have an alternative suggestion very similar to yours:

Claim All and Go Again (but on the main page, and as separate links)
If you have at least 1 hunt finished, on the main Hunting page (either below or above the "#/# hunts in progress" text block) show a green button called "Claim All" This will then link you to a page much like the usual finish hunt page, except it shows all of the hunts' finished info and carcasses collected combined into one page.

On this page, an option called "Go Again" is on the bottom. A little text box can explain the meaning behind the button, like "Resends all hunting parties back to the last biome they hunted in, while retaining their custom positions." (As opposed to the suggested positions).

If people would rather switch up the biomes their teams go to, they can still just click Hunting at the top of the page.
KittyKookiez [L Off]
#34644

Posted 2023-12-21 19:47:55
Love this idea! My only concern is the ability to train apprentices on the hunt. There should be some kind of check if there are any adols available for training.

Memer Bear
#8777

Posted 2024-02-20 20:25:56
I agree this would save lots of time

πŸ’‹π’œπ’Ήπ’Ήπ’Ύπ‘’πŸ’‹
#92194

Posted 2024-03-08 23:29:54
unfortunately the current update might make this impossible.

TrueStar (hepatitis)
#133126

Posted 2024-03-09 04:10:55
This is really good idea, I'm so bored when I have to send wolves to hunt, it take so much time.
Aris
#77350

Posted 2024-03-10 15:36:47
@truestar It could still be "return and go again" so you get the popup and then the timer starts immediately.

Though, the new update I'm pretty pleased with actually! It halved the clicks from 10 to 5 minimum, since you no longer have to manually accept the prey and it keeps you on the biome page to immediately send the party to the same biome.

Lily (GH!)
#3016

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