[explore encounter] defuse and befriend!
[explore encounter] defuse and befriend!
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Posted 2023-12-12 13:06:59 (edited)
before reading, please note
enemy wolf encounterwe all know for each biome there is a lone wolf battle encounter! i was thinking a little about our befriending system and thought that the encounter could be a little expanded on. enemy wolf encounters are just another part of exploring, but how interesting could it be for there to be a chance to turn these wolves into your friends? that is where "defuse" comes in! about "defuse"i would like to suggest a randomly generated chance to "defuse" the fight (added for clarification: the "fight" button would still be there, but "defuse" would be an alternate option). if successful, it would load up a befriending wolf screen as a chance to invite the wolf into your pack. the chance for defusion could be randomly generated as well, or maybe the chances for it could be tied to something like wisdom. nonetheless, it would not be a guarantee that this option is successful! if "defuse" failed, it could trigger the fight encounter anyways or maybe the enemy wolf flees. this is a little sloppy of an edit ;u; the "defuse" option, i think, could take about 2%-4% of energy. the "defuse" encounter option would be considered rare, though i'm not sure how the percentages of explore encounters work. once i do some research on it, i could expand on the percentages more! Shiba (#19068) suggested in chat that it could be a lead talent buff that i could imagine being under the same tier as body language, or a tier after that. i liked this specifically because it would mean that "defuse" would not only need to be worked towards, so it couldn't be accessed too easily. changelogusing this to log any additional suggestions or feedback! i may agree/disagree w some of them but i like to put the suggestions here for everyone to brainstorm!
suggestions
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cuttlekiss π #1052 |
Posted 2023-12-12 14:07:50 (edited)
I personally wouldn't be affected because I have my talents set to reveal NBW personality etc and I play to befriend if I want to or I attack if I want to or leave. However, there are times where I certainly DO INDEED want to fight and defeat a wolf (for moving biomes) or if they are above a certain level for stat gain or trophy chance. I wouldn't really want and NBW outside of the choices I made already, I don't think (personally). But I'm sure some would like it. And I like knowing and seeing that IΒ have choices available, even if I'm not interested in them myself ^_^ So, I would hope the option to diffuse would be just that, an option; and not a forced chance to befriend for those who don't want a random NBW. But I don't see a drawback if the chance is low enough to make it a special thing :) On a random side note, since there was recent discussion on a karma system. Perhaps the chance of encountering this option could be tied to karma??? |
Trippy π₯π³οΈβπ #123143 |
Posted 2023-12-12 14:21:50
yes it'd definitely be just an option to diffuse. it'd be an added button next to the "fight" button - and def. would be a super low chance of encountering. the idea of it being tied to karma isn't a bad one tho tbh. i guess it would all depend on how the karma system works, though |
cuttlekiss π #1052 |
Posted 2023-12-13 22:26:44
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Katie #28191 |
Posted 2023-12-14 07:08:43
oh geez thank you i am the worst at remembering which spelling it is when they sound the same! (affect vs effect kills me all the time) |
cuttlekiss π #1052 |
Posted 2023-12-18 14:40:10
Maybe a chance of event markings, or even better, higher stats (all NBWs have such low stats it's frustrating!) I'm not a fan of the karma idea so I'd rather it not be linked to that, but linking the chance it to wisdom would be good, as would be increasing the chance with a talent. |
mALEc πΈπ° πΈ #121180 |
Posted 2023-12-18 16:39:35
personally, i don't agree w there being a chance for event markings or higher stats i don't think the encounter should change the existing nbw system (markings/stats/chased chances), but i've put your suggestion in the changelog for others to view as well :D |
cuttlekiss π #1052 |
Posted 2023-12-26 09:17:07
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foehn #3596 |
Posted 2023-12-26 09:18:57
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Katie #28191 |
Posted 2023-12-26 11:26:00
that could honestly be a great addition to it! i like that idea a lot :0 @28191 yeah, i agree. i think the chased/special wolves chance should remain the same. |
cuttlekiss π #1052 |