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Leader Personaltiy Buffs by Personality Group

Leader Personaltiy Buffs by Personality Group
Posted 2024-05-15 09:29:38 (edited)

Arrogant get a +5% boost to XP received from battling!

Bossy finish hunting, medicine mixing, foraging, scouting and pup training 1 minute earlier!

Combative gain back 10% of the energy used in a victorious battle!

Conceited gain +5 SC per snake quest completed!

Impulsive gain a 2% chance of starting a battle with Rush!

Malicious get a 10% chance of gaining +1-3 SC when chasing a wolf!

Obnoxious get a small chance battle opponent will yield when close to death!

Sarcastic get +5% survival chance for pups born in winter!

Selfish get an extra +2 SC per victorious battle!

Vulgar get halved chances of gaining an illness from rotting food!


Adventurous require 50% less wolves killed when moving biomes!

Amiable get cooldown for breaking pairbonds within pack reduced by a third, mood penalty halved!

Fair get +1 SC per fish sent of uncommon rarity and higher when fishing!

Helpful get an additional +1% success for hunting teams!

Humble get +5% survival chance for pups born in spring!

Lazy lose 5% less hunger at rollover!

Observant get biomes revealed 2% faster when scouted!

Optimistic complete foraging 3 minutes quicker!

Scatterbrained gain a small chance to get distracted and find +5 SC in explore!

Sociable build friendships faster!


Capable get a small boost to XP gained!

Charming get a +5% chance to start befriending with a green arrow!

Confident get +5% survival chance for pups born in summer!

Dedicated get +1% extra proficiency for scouts, hunters, pup training and herbalists!

Dutiful get extra SC for completing Melvin Mission quest chains on consecutive days!

Imaginative get +1% additional chance to get a trophy!

Keen get +1% extra proficiency for apprentices when learning!

Precise get +1% extra success chance for hunting teams!

Reliable get additional SC from snake quest rewards!

Trusting have breeding act as if the fertility of all pack wolves is +5%!


Aloof get 10% chance to receive +1-3 SC when leaving a puppy at the enclave!

Anxious get +10% chance to gain +1-2% energy when ignoring a battle in explore!

Dishonest get reduced costs by 50% when adopting a puppy from the enclave!

Independent regain +1 HP after the battle ends!

Neutral reroll snake quest for free once per day!

Pessimistic get +10% chance to gain +1 SC when shredding items!

Quiet get +1% extra success chance for hunting teams!

Sneaky get +5% chance to gain +1 bonus to initiative rolls in battle!

Sullen get +5% survival chance for pups born in autumn!

Trusting have breeding act as if the fertility of all pack wolves is +5%!

Unfriendly not infect fellow pack members if sick upon rollover!


Resources from: Development Update #23

Aris
#119671

Posted 2024-05-15 09:31:05
[Reserved just incase]

Aris
#119671

Posted 2024-05-15 11:12:01
All done! Please let me know if I've missed anything or made any mistakes.

Aris
#119671

Posted 2024-09-20 06:26:14
This was super helpful, thank you so much!
🔥🔸Firefly🔸🔥
#68711

Posted 2024-09-20 06:53:39
You're welcome! I'm happy to know it helps people out. ^^

Aris
#119671

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