Suggestion: Alchemist Role
Posted 2021-03-22 23:16:36
You're absolutely right, we need an owl (who is just off his rocker) as a teacher LOL |
βMokiβ #15263 |
Posted 2021-04-13 16:13:05
SUPPORT! I know that this is an old thread, but this is awesome! It would give us better uses for our wolves and it would be a lot of fun!Β LET'S BRING THIS ONE BACK! |
π α΄α©αGπ¦πΈπ΅π―β¨ π₯ #39547 |
Posted 2021-04-18 13:27:43
100% SUPPORT! I was just thinking how the game encourages you to pair up your chasers/stalkers/finishers for breeding better, more specialised pups, and wondering what to do about the herbalist role.Β This would create a perfect way to get a pair that complements each other stats wise, leaving your scouts to be all-rounders (I.e. breeding male/lead wolf material) Plus I desperately need some way to lure NBWs to me, I haven't seen a chased wolf in ages, haha |
VagueShapes #828 |
Posted 2021-04-29 11:49:59
I will support any and every role on here. Β We desperately need more exp granting roles. |
Malachai Morrow #22013 |
Posted 2021-04-29 11:54:23 (edited)
agreed with Malachai!! alchemists could possibly forage for items used to craft marking / base apps or even look for recipes! |
gaz #1693 |
Posted 2021-07-02 22:15:12
ooo more jobs for wolves ~ big support! I love the idea for making temporary "boost" potions for random things like XP, quest animal encounters (maybe?), attack damage, etc. That'd really make things like that cool because they wouldn't just be a buyable thing from the Raccoon's Shop or the Grove, and instead make it something you can obtain by training your wolf, working towards it, gathering ingredients, and making it yourself!Β This can also boost the market in the Trading Center, too, giving people more stuff to sell / buy!Β |
Evil π #4049 |
Posted 2021-09-30 19:45:51
One can only keep so many pupsitters occupied at a time. |
TacticianLyra #2886 |
Posted 2021-09-30 23:13:54
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π’ Fox Aisha π’ #45035 |
Posted 2021-11-06 19:03:06
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Zunya #46582 |
Posted 2021-11-10 02:37:12
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Spirit #43327 |