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Stat Genetics - Stat Breeding Calculator and Guide

Stat Genetics - Stat Breeding Calculator and Guide
Posted 2020-11-12 04:44:07 (edited)
Thanks to info located here what I've collected myself and from contributions on this post.



Overall Total Stat Calculator:


Runts seem to be 1-2% less and Large Pups seem to be 0-1% more than their range.




Individual Stat Calculator:





Stat Pass & Role Stats:


The two highest stats of the parent wolf will determine the two highest stats of the pups.
You can breed pups to specialize in certain roles
Stalkers & Herbalist = Wisdom & Smarts
Chasers = Speed & Agility
Finisher = Strength
See Grouse House's Scouting Guide to see where scouts can gain certain stats. You will gain more experience and have a better chance of gaining random stats in harder biomes.

  • Hunters will gain more random stats than scouts as they can get out more in one day. Random stat gains are either a +1 or +2


Lifetime gains:


Wolves gain somewhere between 419-427 total stats from leveling throughout their lives.
28-32% Goes to the two highest stats
14-15% Goes to the middle stats
11-13% Goes to the lowest stat
At 425 Average:
119 - 137 Goes to the two highest stats
59 - 64 Goes to the middle stats
47 - 55 Goes to the lowest stat
Average of about 150 role stats gained overall
33% (50) to the second highest
67% (100) to the highest





Highest Stat by Generation - 0% COI


Generation One or NBW
All 58
Total Stats: 275-282

Generation Two
Strength: 190-220
Agility: 150-184
Speed: 150-170
Wisdom: 150-170
Smarts: 150-170
Total Stats: 640-688

Generation Three
Strength: 220-242
Agility: 180-200
Speed: 170-200
Wisdom: 160-180
Smarts: 150-170
Total: 750-760

So we can assume it goes up by aprox 10 base stats per generation


This is a rough estimate

🧊 Krampus🧊
#15164

Posted 2020-11-12 04:44:49 (edited)

To post images as proof of stats use imgur.com right-click the image, select 'Copy Image Location' then use the 'Picture' tool in the text editor and paste the link.

You may start your own spreadsheet and link it here, just be sure to make the shareable link 'View Only' so others cannot edit your spreadsheet.


🧊 Krampus🧊
#15164

Posted 2020-11-13 12:38:34

Unfortunately my data doesn't comply with the large/runt pups rule (there are some ambiguous ones) and doesn't have images/% ranges, but I've been documenting my studdings and breedings and would like to toss my data into the hat, if you'll have it.

Behold, my spreadsheet!

Included are:

  • About 144 pups' worth of data across a wide range of stat totals (inclusive of levels, individual stats, % inherited, and links to each wolf for checking)
  • Charts for the above
  • My equations for predicting child stats (these have proven to be somewhat accurate for lower ranges but go a bit low on the high side)
  • My hypotheses, some scattered attempts at stat predictions, and other notes on the above

My current conclusions are that inherited (total) stat % decreases as combined parent stats increase, and the rate of decrease is likely logarithmic. Still gathering data and will continue to update the sheet :>


aleator
#3308

Posted 2020-11-13 14:15:08

Subbing because I am very interested in stat breeding in general and how high-stat pups can be produced. THank you so much for putting this together!


counterklock
#21666

Posted 2020-11-13 19:13:07

 @Aleator

Thanks for your contribution, it seems to hold true most are within that 33-43% range with one exception litter in your spreadsheet coming out with 31%. I do find it interesting that your spreadsheets shows that the percentages decreases as the total parents stats increase.


I'll add this to the guide later on ~As I have a migraine rn and want to make sure that it's all added correctly


🧊 Krampus🧊
#15164

Posted 2020-11-13 20:30:10 (edited)

Edit: wrong post         


Sol
#1965

Posted 2020-11-14 01:42:18

@Ice
I hope the information's helpful!

Re: the 33-43% range, I think that range comes about because most breedings at this point in time will have parents with total stats between the low end of 400+ (200 + 200, which gives ~44% stats) and slightly above 1000 (often 1 wolf in 200s range + 1 wolf in the 700-800s, which gives ~33% stats). Most of my data lands in the 700-900s zone which is comfortably between that range, but I don't think there's anything particularly special about it otherwise. 

The other breedings I did to get my newer main pack members in the 1100s range gave me 30-31%, but as I didn't save the exact parent data they're only included as points on the chart tab. Check in the other breeding records tab, though - I  have one there that gave me 29% pups, from a parental total of 1373 stats. I think you might find that one interesting as well because I bred those two for high strength and they came out very obviously skewed. 

Currently working on breeding low stat wolves because the lower end of the scale is lacking in data, but finding studs is definitely going to be an issue eventually...


aleator
#3308

Posted 2020-11-16 23:15:20

@Aleator

I guess it makes sense for balancing purposed the higher the total stats the lower percentage you get making it so pups come out within a certain stat range. It'll be interesting to see later on once base stats of 400-500 become more common what will come out of a 2000 stat total. I'm curious of the actual formula the game uses to determine the stats, I tried multiple different ones to see if it correlated correctly to multiple breedings but none of them did. Likely, in code it's probably some basic algebra equation that we haven't figured out yet. I haven't needed to use algebra in years so my skills are a little dusty but usually that's the math language used in code.

As for lower stats I've seen its more common for the pups to come out a bit ahead of the individual parents stats but not anywhere near the total of both parents stats.


🧊 Krampus🧊
#15164

Posted 2020-11-16 23:16:44 (edited)

As of right now I have this:

Dexie x Aragorn total stats at time of breeding: 1191 

33%-43% range = 393-512                Average 35% = 416 

Dexie: Str 61, Speed 109, Agility 104, Wisdom 67, Smarts 87 = 428 

Aragorn: Str 122, Speed 139, Agility 184, Wisdom 113, Smarts 205 = 763

Bittersweet Symphony: Str: 63, Speed 75, Agility 82, Wisdom 61, Smarts 86 = 367 (30.82%)

Tortoise: Str: 64, Speed 76, Agility 85, Wisdom 60, Smarts 83 = 368 (30.9%)

Almond Joy: Str: 63, Speed 77, Agility 82, Wisdom 61, Smarts 85 = 368 (30.9%)

I forgot to look at the other female I have whose pregnant at time of breeding bc Im going for markings and not stats on that one.

Edited: Used an Instant Pup


🧊 Krampus🧊
#15164

Posted 2020-11-17 21:14:27

Edited the guide


🧊 Krampus🧊
#15164

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