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Increase (or remove) the monthly restriction of pair-bonded breedings

Posted 2020-12-17 11:20:18

^ the problem with that, is that it would be yet another mechanic locked behind a pay wall.


EasyPlesi
#1499

Posted 2020-12-17 11:21:45

True, true that. Would be a bit unfair. 


I guess what would work better is have the same cooldown as females who just gave birth? Idk...  

Tonatiuh
#6536

Posted 2020-12-17 11:48:28

Elk Heart doesn't affect breeding cooldowns at all, either. It just affects the wait time between heats outside the cooldown. So I definitely don't agree on it being an item. 

I'd rather have it be something I can expand on my own through gameplay in some way.

I do think that the cooldowns for the male post breeding should be more synced with the female breed cycle, though. Like...they are bonded, they're basically married.

As well the female's breeding cycle is perfectly set for the way wolves age. The 20 ROs breed cooldown + 4 ROs for a pregnancy after it ends rounds out nicely to 1 WD year - making any pups from the previous litter adults that could take pack roles to help with resources for the next litter.

It would allow players to actually play a more realistic pack for lore if they wanted but the 30 day breeding cooldown for the male totally throws that out the window. If a player really wanted to use their 2 breedings a month for 1 bonded pair, then why not let them if that's the way they want to play??? I don't get it.

If it's to make studding more "attractive" an option then it is doing the exact bloody opposite for me. It makes me want to touch studs or TC for pups even less than I already do.


otterbells
#4284

Posted 2020-12-18 07:56:17

Big support, the cap is ridiculously low and no joke I still hate the 'buuuuut the stud marketttttt' argument. Studs will still get use. It will not magically kill the market to increase or lift this cap. Not everyone plays using studs and people shouldn't assume everyone does. 


sretan
#8692

Posted 2020-12-18 09:45:00

The 24 day heat/pregnancy cycle is also perfect for planning litters around the seasons - I time my best litters for the spring and don’t breed at all if the pups will be born in the winter. A 30 day cycle throws that off completely. (Also is it 30 days or 30 rollovers -?)

Two breedings a month makes rolling over less attractive tbh because your wolves aging and the breeding counter are independent.


Badger
#10939

Posted 2020-12-18 10:00:48

It's 30 rollovers @badger

Tonatiuh
#6536

Posted 2020-12-18 10:06:41

That makes sense! Just got thrown off by the two a month thing when everything else is rollovers. Although I guess studs are 15 a week?


Badger
#10939

Posted 2020-12-18 22:57:03 (edited)

So much support.

I saw the update and was excited! They listened to us! Yeah it's a paired-for-life system but it's better than nothing.

But then... males have a 30-day cooldown while females keep their 24-day cooldown and you can only breed two pairs every 30 rollovers.

The restriction I could've even lived with, but these cooldowns? Lopsided in the worst possible way! Why on god's green earth would a male's cooldown be longer!? Why would the devs make it harder to line up your breeding pair's cooldowns!? Why are they making this mechanic more of a headache than it ever needed to be. 

It feels like they gave us this mechanic in a very backhanded way, whether that was the intention or not. It's needlessly restrictive and unnecessarily punishing.

(I genuinely hate how in love the devs seem to be with the "one stud and his harem" playstyle, in love with it to the point that they would do this to a mechanic their playerbase genuinely wanted and gave plenty of good and reasonable suggestions for.)



Treeling
#9422

Posted 2020-12-19 07:24:36 (edited)

"(I genuinely hate how in love the devs seem to be with the "one stud and his harem" playstyle, in love with it to the point that they would do this to a mechanic their playerbase genuinely wanted and gave plenty of good and reasonable suggestions for.)"

They do seem to be attached to it to a fault, don't they?? It's kinda strange how insistent they are on it, feels a little... weird.


Goose
#21992

Posted 2020-12-19 07:27:42 (edited)

I think the 2 pair cap was more to stop people from doing traditional breeds than anything

Though i think they should make the male and females breed times line up, thats just a kinda annoying and stupid mechanic

also im not sure if this is a bug or a feature but in a bonded pair for some reason the male gets a energy regen debuff when the females pregnant, i dont think that should be a thing either


Derpy
#6646

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