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Improve FAPA with more options

Improve FAPA with more options
Posted 2021-03-30 14:07:34 (edited)

So I gave in and bought Feed All Play All but it hasn't saved me as much time as I thought. Useful but could be better.

  • Add FAPA buttons inside "Manage Cave" to feed/play only wolves in that specific cave (so I can care for pups & mama wolves before the rest)
  • Add settings checkbox "Preserve 1 use" so I can keep 1 use feathers for nests and sell 1 use egg cetera to raccoon
  • Add setting Hunger Threshold so I can feed wolves only to specific % (drop-down?) ~ conserve food by only feeding to 50% or 30% ...
  • Mood Threshold because I don't need more than 80% mood except mama wolves
  • And if it could remember these settings for each cave, that would be fantastic!

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#27999

Posted 2021-03-30 14:17:45

Yes please.  Mega support.

Also maybe some sort of priorities options?  Like either for which items or wolves get fed/played first.  (IE: large vs small items first, pregnant/nursing first, etc)


SyntheticHumor🍁TaNOOKi
#872

Posted 2021-03-30 14:28:50

Yeah even if you could just invert (feed least-hungry instead of most-hungry first) that would solve my problem where I click FAPA but then had to go manually care for a whole den of pups lol


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#27999

Posted 2021-04-01 17:42:14 (edited)

So much support. If you could restrict it to a single cave or reversely exclude a cave or several, it would be amazing.

I would have bought FAPA a long time ago already if not for this issue and the fact that I've heard of multiple people losing trophy items including fox items to it. Which makes me want to add another point: it would be awesome if there was a way to limit what items are used. As things stand I'd not want to take the chance.

I'd like to only use up specific items or at least exclude certain types of items, though the latter is still risky if I get a valuable amusement(/food) item I hadn't thought of before.

I know you can bury items to achieve this effect but 1) the burying and un-burying for me would mean a bigger hassle than feeding/playing manually and 2) I'm terrified of overlooking a fox item or something and having it used up.

So did I mention big support. I really want FAPA, just... in a way that would actually make things easier for me which currently is just not at all the case, though I'm sure for other people it's already very helpful.


🐾Alymiell🐾
#18317

Posted 2021-04-02 18:01:46

Oh or if you're inside an item stack, a button to feed/play only from that stack! So I could use a stack of bones to play all while leaving the feathers alone.


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#27999

Posted 2021-04-28 08:10:17 (edited)

So much support, FAPA truly would benefit from more settings (and it would be amazing if they could be set per cave). As it is, the feature is underwhelming for the price it costs (monthly!).


Iona
#22199

Posted 2021-05-07 07:51:07 (edited)

Support. Feed all play all is a great system... until it isn't. The automated feeding/playing has no way of controlling what it uses unless you bury items - which isn't the solution when you're burying hundreds of feathers to dig them up five minutes later. It's also not going to prioritize so you could go with hungry pups suffering the cost because you ran out of food with it feeding your 90% hunger hunters.

With something I'm paying for I'd like more ease of access/ use and control over what's happening


Lily (GH!)
#3016

Posted 2021-05-21 14:57:39 (edited)

Supporting.

Instead of Feed/Play All, it would be a Feed/Play All Selected. There would be 4 buttons instead of 2. The original 2 for actual feed all play all if you have no exceptions. Then an additional button for each called Feed/Play Selected that makes check boxes appear next to names (much like den management), click the ones you want to tend to, then hit confirm.

This would be monumental. I use fapa but I've had to make serious cuts to my usual habits because of it. I used to take in or breed upwards of 60 pups and adols for chased pool, I'd stop caring for them at 10 1/2 months to conserve resources. Now I can only do a max of 20 unless I want to waste my fapa for a day by manually feeding which is tedious and far too time consuming for how short of time I can actually get on during the week. I also can't offer a nbw for more than 1 rollover like I used to and have cut nbw supplying from my criteria entirely with the exception of 1 private deal from a loyal customer before I did away with the service. I actually took a big hit for this feature. Used to make 200-300sc a day dealing nbws and now I make just that 1 week out of the month. (My customer comes on on lunar week, I supply as many as I can in that week, they get off, and I struggle to find other means of income the other 3-4 weeks in a month)


SavageWolffSoul
#17697

Posted 2021-07-01 19:45:51

Support! I always wondered if FAPA had any of these features. I was like 'surely there must be a way to do x, y, and z if we are paying for this?' disappointing to know that all those features, which seem like necessities to me, are nonexistent as it is


Katie
#28191

Posted 2021-07-01 20:03:08

i support— anything that makes FAPA a little less pointless haha, even though i still don't think this would make FAPA worth it to me— when you take into account needing to bury/unbury valuables (especially if they introduce foods that have the potential to stat drop, like they have in lioden)— FAPA seems like it actually makes the feeding/playing process more stressful and time-consuming than not. I honestly think FAPA should supply the food for you, and that auto-nesting should supply the nests. If it was a one-time payment thing, then I would understand you needing to have the items yourself, but considering you have to continuously buy it again, it just doesn't make sense to me that you then also have to supply the resources. in every other game i've played that maintains your animals for you, if you have to continuously pay for the feature, they don't make you pay for the resources used by the feature. it really doesn't make sense to me that FAPA is makes the process barely marginally less time-consuming (assuming you don't have any valuable food or toys), and you actually have to spend MORE resources (usual food and toys PLUS a lot of currency) than if we just did it ourselves.

tldr: paid for it on lioden a few times, absolutely not worth it even a little :' ) but i support this suggestion if it would make it more worth it to some people at least


Sneep
#20313

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