The Lives and Mishaps of Jackdaw’s Flight (gamelog + lore rambling)
The Lives and Mishaps of Jackdaw’s Flight (gamelog + lore rambling)
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Posted 2020-10-20 18:29:55 (edited)
obligatory pack lore tracker, yee haw This is basically a gameplay blog and lore brainstorming infodump. Replies welcome, no need to read start to finish; I promise neither organization nor brevity, have fun ᕕ( ᐛ )ᕗ If you just want the lore, check out the site! Other relevant links:
There will not be another Google Doc because I found them unmanageable. An entire gosh dang website is clearly easier. |
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Posted 2020-10-20 18:58:15 (edited)
Day 1 (2020/10/19): Winter in the Mount
Vague lore, courtesy notes in each wolf’s profile (which I’ll probably clear or reserve for art, since I’m not a fan of how it’s placed):
Day 2 (2020/10/20): A Questionable Legacy
I still have no idea what the lore for this pack is except that we have so many Romantics, god. Clearly when they’re not doing anything they're just standing around like this. Also I keep finding high-leveled wolves while exploring and it hurts my soul, I have Got to be more picky from now on. But the first priority is still getting more space for a bare minimum setup (5 hunters, 2 scouts, 1 herbalist) + pups, and then maybe a rank shuffle based on stat proficiency. Aesthetic coherency would also be nice… Oh yeah, and the pups’ colors are amazing. One subtle brown and the other is literally just white. This is amusing me more than it strictly should. Additional updates
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Posted 2020-10-21 19:28:26 (edited)
Day 3 (2020/10/21)
Typed everything in my den description this round and copying it all here towards the end of the day. The formatting continues to be atrocious but oh well.
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Posted 2020-10-22 09:53:48 (edited)
Day 4 2020/10/22 LVLUP: hunter3 & hunter2 +2, herbalist +4, hunter1 +3
Oh yeah, I guess my vague lore ideas thus far have largely come down to Diorite being a questionable leader, if he even wanted to be one in the first place. He spends much more time wandering around and scoping out the land, occasionally (but not always) beating up passerby for sport*, than actually doing… whatever it is a leader should do, and Andesite gave him a good talking-to at one point about trusting newcomers. Still, he has supplied more than enough food for everyone, and he’s neither kicked anyone out nor would he stop anyone who wants to leave. He’s kinda just vibin. *Also, whether anyone else knows about this, uh, habit is currently unclear. I haven’t attacked any would-be recruits, though, and only go for non-hooved non-bear enemies at the same level or 1–2 below, because I 1) am a weenie and 2) never use healing salves. You bet your tail this is being considered for lore—though the lore is written around gameplay, not the other way around; there’s a reason I didn’t go in with an idea about some kill-’em-all dictator when I’m a casual player. But yeah, if I’m not basing my creative misadventures on mindless clicking patterns then what’s the point. Speaking of which, I think I unlock illnesses/injuries tomorrow? Is it bad that I’m looking forward to it? :D I don’t want anyone to die, per say, but also major injury (and/or death) could really spice up the lore… You know how it is, you have characters, you kill the characters, that’s how writing go. Gameplay-wise I have a ton of herbs but haven’t looked into which are biome-exclusive. Either this is gonna be like food & amusements where everyone is scrambling and I’m here with more than enough, or I’ll finally get to experience the “NEED MORE NEED MORE” rush. Regardless, Diorite’s trying his best. We’ll just have to see if that’s enough :3c Oh, and to top off the night, hunting party got a hare \o/ I haven’t been keeping track of the success/failure rate but I feel like it’s been pretty decent? All the talk about hunting parties being Terrible starting out made me think they’d basically never succeed, and yet. For a party of two things are going pretty well 👌 |
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Posted 2020-10-23 09:36:27 (edited)
Day 5: In Sickness and in Health 2020/10/23 LVLUP: herbalist & Andesite +5, Diorite +6 before ANYTHING else I just wanna say I was up way, way too late last night writing a little story about the pack “founding” and I will post that here when I look it over with fresh eyes & fix up the formatting later. this website is the worst thing to happen to my sleep schedule and I’m having a blast
I also included a bunch of rambly brainstorming notes at the end because my creative process is haphazard like that. Also, this late-night writing spree was sparked by some questions about writing on the Flight Rising general discussion board; you’ll never guess which one of these commenters is me :P But yeah, I want to do that thing where a character is built around one (1) trait, both as a strength and a flaw, and Wolvden is pretty useful in that department by assigning each a whole entire word to summarize their entire personality. Here’s what I got so far, in more coherent words:
…God, this is getting long. And if you think this is a lot, you should see my project brainstorming notebooks/documents. But anyway, one more thing: quick ideas for the rest of the pack!
OK BYE I RETURN TO EXPLORING/NOT WOLVDEN THINGS NOW
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Posted 2020-10-24 07:23:17 (edited)
Day 6 2020/10/24 LVLUP: hunter2 & Talak +4
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Posted 2020-10-25 04:52:45 (edited)
Day 7 2020/10/25 LVLUP: hunter3 (current pupsitter) +3, Andesite +6, Diorite +7
Day 8 2020/10/26 SEASON: Summer LVLUP: glaucous +2–3, herbalist +6
ALSO: i am so freaking mad (note to future me, dilution at low opacity instead of shaded is 👌)
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Posted 2020-10-27 08:27:09 (edited)
Day 9 2020/10/27 LVLUP: glaucous (after the distemper fiasco) +4, Andesite +7
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Posted 2020-10-28 05:43:04 (edited)
Day 10 2020/10/28 LVLUP: hunter2, Talak, glaucous +5, hunter3 +2
Day 11 2020/10/29 LVLUP pupsitter +4, hunter3 +3, Andesite +8
Day 12 2020/10/30 | LVLUP: glaucous +6, Diorite +8 Day 13 2020/10/31 LVLUP: glaucous +7, hunter3 +4
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Posted 2020-11-01 05:34:12 (edited)
Day 14 2020/11/01 SEASON: Autumn LVLUP: herbalist +7, Andesite +9
Last update for the day (maybe): screw it, let’s do Wolvember! I’ll spare this thread the text walls and write for that in a new google doc, though ;V |
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