Community Update #54
Posted 2022-08-12 11:53:16
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Emi Wolvesbane #2319 |
Posted 2022-08-12 11:55:56
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Silverrfire #2817 |
Posted 2022-08-12 12:16:24
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Before #8638 |
Posted 2022-08-12 12:18:20
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Slothie #2938 |
Posted 2022-08-12 12:36:21
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Ɔhemaa #33444 |
Posted 2022-08-12 12:50:05 (edited)
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Closed Account #46178 |
Posted 2022-08-12 13:07:53 (edited)
Edit. I would love an xp boost though! Or something that lets you control the stat distribution upon level up since now it's a bit random and not always the most beneficial. |
Ivalo #27930 |
Posted 2022-08-12 13:24:23 (edited)
Also they would not break the market mutations especially lethals are incredibly hard to get on lioden and they have several options to increase the chances! Theres a few food items + double uterus (more cubs per female) but the process is still painfully long. |
SolarScottish #26758 |
Posted 2022-08-12 13:29:29
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Ivalo #27930 |
Posted 2022-08-12 13:29:48 (edited)
Right now there are around 360 Lethal Mutated pups in the game - I did round up my search results a bit to account for pups from blocked accounts. And that's in an entire almost 2 years of the game. I had a puppy born today with the ID 5191589. That's 1 in 14421 Pups are born with Lethal mutation - not considering the other mutations because those are recessive and I'm not sure how they'd work with items. So say the item even slightly raised the chances of lethal mutations. Let's say it doubled it in theory, since I have no idea how Lioden's Cotton Root Bark works, the lowest chance mutation item. That changes the figure from 15 Pups a month, to maybe 30 pups a month. That would not tank the market since these pups are often kept by owners for their rarity, only trickling into the market from time to time. And since you can't breed the mutation down, there's no risk of people spam breeding them to make endless cash. Of course, if the item was to be able to assign random Recessive Genes to a wolf, this might become a bit more of an issue. But over time, more mutations will be introduced. The game will balance itself out with some being rarer chance than others, and certain ones will always be saught after. Also to quickly mention a chased NBW item. Many of the chased NBWs at the moment are just rechases. Maybe this problem will be solved a bit more when karma releases (if we can kill lions instead of chasing them), but in the current state of the game, there's no harm in letting people find an extra chased nbw here and there as long as it costs a fair amount of event currency - especially with the risk it might be a crap chased nbw. In comparison, it's similar to RMA's. Sure, you might get a really good Raffle marking. Putting that raffle marking on your stud will spread the marking, and slowly raise the value of the marking. But it is a HUGE gamble. Everytime you use an item like this, you're just - if not more likely - to lose than win. |
Slothie #2938 |