Alduin's Legacy
DECEMBER GIFTING
Wish to leave a gift for the christmas event? I have an updated wishlist. I am always grateful for gifts of: Guarana, RMAs, other grove items, custom decors, Applicators of all sorts, trophies, and whatever else may come my way! It is the thought that counts, many thanks for gifting no matter what it is
also i will leave gifts for those who breed with my stud
if u want a wolf then send me the link and say a currency of the wolf(i can only sell the wolf that unsecure)
My pack story:
Alduin's Legacy Pack: The World-Eater's Heirs
Origin:
Alduin, the World-Eater, was the firstborn of Akatosh, tasked with bringing about the end of the world and starting a new cycle. While Alduin's reign ended in defeat, his influence never truly vanished. His legacy lives on through the wolves of Alduin's Legacy Pack, a fierce clan descended from dragons loyal to Alduin, who chose to survive in the shadows of Skyrim's history.Purpose:
The wolves of Alduin's Legacy believe in the sacred cycle of life and death. They view Alduin's destructive power as necessary for rebirth and balance. As guardians of this balance, they protect the old ways and ensure that life continues to follow its natural course—where destruction gives way to new beginnings.Pack Structure:
The Dovahkiin (Dragonborn) leads the pack, chosen through strength and honor, while the Spirit Wolves, ancient elders, guide the pack with wisdom passed down from the dragons. The wolves honor Alduin's memory by carrying out ancient rituals to preserve the world's balance.Territory:
The pack resides in the Desert, a harsh and mystical land where the echoes of Alduin's past still linger. The wolves hunt beneath the shadow of ancient dragon ruins, where they listen for the call of the World-Eater on the wind.Prophecy:
Alduin's Legacy Pack believes in the Skyfire Prophecy, which speaks of a time when the world's balance will falter, and the wolves will rise to restore it—guided by the bloodline of Alduin, through the coming of a Dragonborn.The Alduin's Legacy Pack stands as the last remnant of Alduin's ancient power, guarding the cycle of destruction and rebirth, and waiting for the day when they must rise again to shape the future of the world.
Some info about the pack:
Alpha👑 (The High Wolf or Wolfspeaker)
Role: The Alpha is not just a leader; they're a spiritual guide, perhaps even a shamanistic figure who can commune with the spirits of wolves or the gods of the wild. The title High Wolf would reflect their almost divine status in the pack. They may wear furs or carry a symbolic weapon passed down from former Alphas, perhaps infused with magical properties or the blood of their ancestors. Their decisions are often guided by visions, dreams, or signs from the spirits of the land. The pack views them not only as a leader but as a protector against dark forces and a symbol of strength.Beta🌕 (The Moon Wolf or Queen of the Pack)
Role: If the Alpha is male, the Beta is a prophetess, perhaps touched by the divine or guided by the moon itself. She may have visions of the future or the ability to interpret signs and omens. In Skyrim, there's often a deep connection between the moons and the supernatural, and the Beta might be seen as a protector of the pack's lineage. If she has children, they would be the future leaders of the pack, marked by a symbol like a crescent moon on their fur or a unique trait that signifies their royal bloodline. Her role would also include diplomatic relations with other packs or factions, and she could be a key figure in guiding the Alpha's decisions, particularly in matters of governance and strategy.Hunter🗡️ (The Storm Chaser or Ice Stalker)
Role: The Hunters are the warriors and survivalists of the pack, and they come in specialized groups based on their skills or the environment they hunt in. Some might be Storm Chasers, tracking prey through snowstorms or harsh blizzards, while others might be Ice Stalkers, skilled in hunting near frozen waters or through ice caves. Their names would often reflect the environment or style of their hunt. Hunters in this pack are known for their cunning, stealth, and knowledge of the land, making them both revered and feared. They might also be taught the ancient craft of using the land's natural resources to craft traps or magical totems that aid them in the hunt.Pupsitter🍼 (The Frostwatcher or Keeper of the Cubs)
Role: The Pupsitter in this setting might be more than just a caretaker—they could be a guardian of the pack's future, the protector of the next generation of wolves, and the one who teaches the pups the spiritual lessons of the pack. Their role might involve not only physical care but also spiritual guidance. They could teach the pups the stories of their ancestors, the ways of the land, and how to call on the spirits for protection. Their duties would also include preparing the pups for their first hunt or trial by fire, where they must prove themselves worthy of the pack's respect. If a pup dies under their care, they would face great shame, as their failure could be seen as a sign of broken trust with the spirits of the wild.Scouts⚜️ (The Wind Runners or Pathfinders)
Role:Scouts are the seekers of new lands, venturing into unknown or dangerous territories. They're the explorers, the adventurers, much like the Dragonborn venturing into uncharted areas in Skyrim. Wind Runners or Pathfinders could be named for their ability to navigate the terrain with uncanny skill, using the winds or stars to guide them. Their role would involve mapping new territories, finding new hunting grounds, and locating dangers like rival packs, hostile creatures, or dangerous traps set by humans. Scouts might even be tasked with discovering lost ruins or ancient shrines, tapping into the deep magic of the land to guide the pack toward hidden resources.Herbalist🌿 (The Wild Shaman or Witch of the Woods)
Role: The Herbalist's role is rooted in nature magic and ancient knowledge of the wilds. They would be seen as shamans or wise-women who commune with the forces of nature, using their knowledge of plants, herbs, and magical energies to heal, protect, and empower the pack. Their cave or den would likely be filled with vials of potions, herbs, and other arcane objects. They could also have a connection to the Aether, the mysterious spiritual realm, and might use their skills to communicate with the spirits of wolves or even draw on their power in times of great need. Like a Skyrim alchemist or healer, they would be key to curing illness, curing poison, or enhancing the pack's physical abilities.Self Reminder:
Stalkers - Wisdom + Smarts
Chasers - Speed + Agility
Finishers - Strength
Scouts - Wisdom + Strength (101+)
Leads live 8 years
Death rolls at 7 years 6 months
Age Reroll @ 5y 0.5m
Alpha Dovahkiin Drakhor👑 | ||||||||||||
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