Fearless Spines
Initial Rules For "Natural Pack"
- All Natural Colors. If a Wolf Type Exists With Specific Colors Mentioned, That Is Considered Natural.
- No Foraging For Herbs, No Making Medicine, Only Treat Illness When Medicine Is Found.
- No Hoarding Food, Hunt Until Full, Food Should Never Experience Rot
- Decor Strictly to Natural Backgrounds, Plants, Scars, Food, Other Expected Animals.
- Hunting Is Done As Close As Possible, Patrolling Is Of Medium Distance And Based Upon Previous Movement (ie; Desert to Prairie to Grassland to Dedicuous Forest to...), Exploring Is Close
- Piebalds + Patches Are Not Considered Different, Lethal Muties Are Given Away, Miscellaneous Mutations Are Kept or Given Away Based Upon Severity (ie; Spontaneous Blindness Is Given Away, Melanism Is Kept,...)
- Names Are Strictly Based Upon Stats + Role
- Hoard, Quests, And Trading Is Considered Seperate to Pack (No Restrictions)
- All Natural Colors. If a Wolf Type Exists With Specific Colors Mentioned, That Is Considered Natural.
- No Foraging For Herbs, No Making Medicine, Only Treat Illness When Medicine Is Found.
- No Hoarding Food, Hunt Until Full, Food Should Never Experience Rot
- Decor Strictly to Natural Backgrounds, Plants, Scars, Food, Other Expected Animals.
- Hunting Is Done As Close As Possible, Patrolling Is Of Medium Distance And Based Upon Previous Movement (ie; Desert to Prairie to Grassland to Dedicuous Forest to...), Exploring Is Close
- Piebalds + Patches Are Not Considered Different, Lethal Muties Are Given Away, Miscellaneous Mutations Are Kept or Given Away Based Upon Severity (ie; Spontaneous Blindness Is Given Away, Melanism Is Kept,...)
- Names Are Strictly Based Upon Stats + Role
- Hoard, Quests, And Trading Is Considered Seperate to Pack (No Restrictions)
Lead Wolf Malikye | ||||||||||||
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