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Pack of Breakwood Pass



BREAKWOOD PASS
WARNING: WOLVES

DO NOT ENTER REGION UNARMED OR WITHOUT MEDICAL AID!
• Wolf packs occupying Breakwood Pass are known to be territorial and hostile.
• Multiple rabid animals have been sighted across the territory.
• Breakwood Pass is not recommended for recreational activities such as camping, hiking, or hunting.
• Certain areas of Breakwood Pass are subject to potential flash floods during rainstorms.

MEN HAVE BEEN INJURED AND KILLED:
ENTER AT YOUR OWN RISK


Den InfoPack DynastyTab 3

BREAKWOOD PASS WOODS

"Strange things occur in these woods," some will say, in the typical fashion one might hear from a stranger whilst traveling through unknown territory. "It's an absurd statement," your first thought might be. "Bad luck, a fairy-tail, to ward off strangers. Nothing more."

But anyone who has stepped foot in this forest can affirm that something definitely feels off; the uneasy feeling settling in as soon as you enter, the shadows in the corners of your eyes that you can't identify no matter how quick you whip your head around to see, a constant chill running down your spine.

The region was deemed 'Breakwood Pass' when multiple sources claimed to have heard trees cracking, snapping, and falling somewhere off in the distance, yet said tree nowhere to be found when they go looking.

The wolves were always in the region, but they appeared to become more aggressive and wary as time went on. Perhaps the dam up North breaking and flooding their old home had set off something inside them. For now, though, they hole up at Farek's Peak, the highest point of land in Breakwood Pass and the safest from flooding. They aren't too welcoming of visitors.

To be sure, Breakwood Pass Woods is a precarious place to step into. Be on your guard.

...And if you hear something that you can't see, don't go looking for it.

DEN INFO

⚫Wolves that have a '' icon in their footnote provide story or lore to the pack.

⚫Wolves for sale or potential trade will have a '' icon in their footnote and will be inside of Overpoint Falls cave.

CAVES/LOCATIONS

FAREK'S PEAK

The highest point of land in Breakwood Pass Woods; the wolf pack moved here after their previous home was flooded due to the rising river. Rumors say that one who stands at the crest of the peak during the twilight hours is given a unique blessing.

AUTUMNSCALE GROVE

As the name indicates, this cave is well-hidden inside a grove of trees and bushes, masqueraded by a thick herbal and medicinal scent. The sick wolves of the pack will come here to be tended to by the herbalist Crystal Sight and wait out their illnesses.

THE WORN-WAY

The Worn-way is a heavily trodden path through the woods that the hunters and scouts take; a series of crossroads and hidden paths that lead to their various destinations across the woods of Breakwood Pass. It's discreet enough to be safe for them to travel without prying eyes.

OVERPOINT FALLS

A series of caves dug out next to the impressive waterfall of Breakwood Pass. Its sole purpose is commerce and temporary lodging; the pack will come here to trade their various items and goods in return for others of equal value, and travelling wolves are often seen passing through.

CURRENT LEAD

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SOUL FISHER,"THE OMEN"

Soul Fisher was born under a black moon in winter -- an event that's traditionally regarded as a very bad omen among the wolves of Breakwood Pass. This was emphasized further by Soul Fisher's pelt -- a myriad of black speckles upon a gray coat, mirroring the scene of that night. In spite of this, as Soul Fisher has grown and secured his place as the lead wolf of the pack, most of the doubts of his birth were quelched -- but some wonder if the flooding of the pack's former home is just the beginning of this bad omen coming to true fruition.

PAST LEADS

None yet!

Third tab content
Pack Leader Soul Fisher
Played By ricketysticks (#1448)
Territory Biome Riparian Woodland
Cave Slots 5 / 10
Pack Adults 14 / 30
Pack Pups 7 / 150
Immortal Wolves 0 / 2

Autumnscale Grove (Sick Cave)
Name Stats Info Currents
Farek's Peak
Name Stats Info Currents
Herbalist
313 stats L6 Female 1 year 3 months (Adult) 1y 3m HerbalistSecured
Lead Pupsitter
263 stats L7 Female 5 years 2 months (Adult) 5y 2m Breeding Cooldown (18 rollovers)PupsitterSecured
290 stats L1 Male 0 years 1 month (Newborn) 0y 1m No Pupsitter
291 stats L1 Female 0 years 1 month (Newborn) 0y 1m No Pupsitter
298 stats L1 Female 0 years 1 month (Newborn) 0y 1m No Pupsitter
Pupsitter
241 stats L1 Female 3 years 6 months (Adult) 3y 6m Pupsitter
Firstborn - Chaser
320 stats L9 Male 4 years 2 months (Adult) 4y 2m Hunter
Secondborn - Finisher
312 stats L9 Female 4 years 2 months (Adult) 4y 2m HunterSecured
New Cave
Name Stats Info Currents
Overpoint Falls (SELL)
Name Stats Info Currents
The Worn-way (Hunters & Scouts)
Name Stats Info Currents
335 stats L1 Male 0 years 6 months (Adolescent) 0y 6m Secured
Stalker
398 stats L9 Male 3 years 4½ months (Adult) 3y 4½m Hunter
Finisher
447 stats L12 Male 4 years 9½ months (Adult) 4y 9½m Hunter
Lead Scout
727 stats L19 Male 7 years 4 months (Elder) 7y 4m Scout
Chaser
452 stats L12 Male 5 years 6 months (Adult) 5y 6m Hunter
389 stats L8 Male 2 years 4½ months (Adult) 2y 4½m Hunter
264 stats L4 Male 3 years 5 months (Adult) 3y 5m HunterSecured
Chaser
352 stats L8 Male 2 years 8 months (Adult) 2y 8m Hunter
358 stats L1 Male 0 years 6 months (Adolescent) 0y 6m Secured
291 stats L1 Male 0 years 8½ months (Adolescent) 0y 8½m Secured
Deputy Scout
639 stats L18 Female 5 years 1 month (Adult) 5y 1m Scout
Unsorted
Name Stats Info Currents
193 stats L1 Male 1 year 2 months (Adult) 1y 2m