10 wolves in this pack may leave due to neglect!
Personal Game Restrictions
Hiya! The things listed below are personal game restrictions put in place by me to make my own personal Wolvden experience more interesting and challenging. I don't consider this to be "hard mode", but I'm bored with normal Wolvden gameplay and simply want to try a new play style. If you have any suggestions or cool things like personal restrictions that you'd like to share or suggest, feel free to PM me. Just make sure the subject of the message is very clear, as I'm pretty cautious and usually ignore messages without a clear subject or any subject at all.^^
General
- Each wolf in the pack must have a designated role (e.g., hunter, healer, guardian) and may not deviate from it.
- Food for the pack must be gathered through hunting only; scavenging is not allowed.
- No in-game boosts or bonuses may be used to speed up the growth or development of wolves.
- Females with under 500+ stats may not be bred at all. Stud males can only have 500+ stats before being set for public breeding.
Heirs
- Heirs must have at least 650 stats, be completely pure (no inbreeding), and can only be the offspring of the current lead wolf and Alphess.
- Heirs must be male only.
- No outsider blood; wolves must descend from the former leader.
- Heirs can only be born when the Alphess has gained over 600 stats.
Alphess
- Alphess must be a 1st gen wolf or a wolf with heritage less than 4 generations.
- Alphess must be female only.
- Alphess must have over 300 starting stats.
- Alphess's pups must meet specific stat requirements to qualify as heirs.
Herbalists
- Herbalist Apprentices will only be the offspring of the current herbalist and need to have high wisdom/smart stats.
- Herbalists can only collect herbs from specific locations determined by the pack leader.
- No herbalist may gather herbs during certain seasons or weather conditions.
Pupsitters
- No wolves may enter the pack by regular trade. Only NBWs/Gift wolves are exceptions.
- Puppies can only enter the pack as a gift or be adopted from the enclave for pup sitter training and proficiency reservation.
Hunters
- Hunters must have at least over 300 stats to qualify for hunting teams.
- Hunters must pass a certain stat threshold to be eligible for breeding. (550+)
- Each hunting party must return with a minimum quota of prey. (This means that they will be hunting at least 10x EACH RO.)
- Hunting parties must consist of wolves with complementary skills and stats.
- Only the most skilled hunters are permitted to lead hunting parties. These wolves will be called Stalkers, and are exempt from Hunter Rotation Day.
- Hunters must rotate roles to ensure all members of the pack gain experience. This will be called Hunter Rotation Day, and will happen on Monday of each week.
- Stalker ranked hunters are responsible for training and disciplining inexperienced members of their team.
Hunting Teams
- Each hunting team must gain a total of 20 proficiency points minimum per day.
- Stalker ranked hunters are responsible for training and disciplining inexperienced members of their team.
- Each hunting party must return with a minimum quota of prey (at least 10x each RO).