Feral Regime
Goals
Expand Adult slots to 50 [37/50]
Store 250GC [200/250]
Store 50000 [30000/50000]
Produce a 2nd generation fatally mutated wolf[0/1]
Produce a 2nd generation Heir [1/1]
Produce a 2nd generation double carrier [0/1]
R&C 50 wolves [47/50]
Pack Rules
No Inbreeding
Any accidentally inbred wolves will be used for R&C.
Pupsitters
Only female.
Pupsitters have no criteria for decor.
Hunting Parties
Only
male.
Hunters wear animal themed decors and have scars from taking down prey.
Hunting groups must only consist of friendly/romantic personality types.
As hunters retire or stats change, the wolves move up or down in ranks.
Stalkers
High Smarts and Wisdom stat.
Chasers
High Agility and Speed stat.
Finishers
High Strength stat.
Scouts
Only male.
Scouts are covered in feathers and other amusement themed decor found during their adventures.
Can be any personality but requires high Strength and Wisdom stats.
Herbalists
Only male.
Can be any personality but requires a high Wisdom stat.
Mentors
Mentors
are retired wolves from other positions.
Retirement usually starts around 7yrs old but can begin as young as 5yrs old.
Personal Preferences
Any wolves that are not bred by me are considered workers and will not be a part of the main lineage.
Wolves bred into the main lineage will earn a higher status and more decor.
Wolves with under 5 markings will be chased off or sold.
All Wolves should have some form of decor.
Home of The Arcanist
⚜️Welcome to Feral Regime⚜️ |
Lead Phainon | G2 Pied Carrier | ||||||||||||
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Queen
None set.
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