Semi-natural, Semi-Realistic pack. I have decided that because of the available decorations I am going to make it spiritual themed because I am a witch IRL. Celtic and natural decor will be applied.
How I Play
All wolves must look natural
Breeding only happens if the pack has the availability to care for more pups, and the wolves are be paired
Inbreeding is not allowed within the pack under any circumstances
Wolves may enter as non-related-blood at any point in the year if they can aid in sustaining the pack
If there is proof that a wolf cannot provide for the pack sufficiently it will be chased
The strongest wolf, no matter lineage or sex, will take over when the old Alpha retires
Non Carrier x Mutation = 15% Carrier, 85% Non Carrier
Carrier x Carrier = 10% Carrier, 10% Mutation, 80% Non Carrier
Carrier x Mutation = 15% Carrier, 15% Mutation, 70% Non Carrier
Mutation x Mutation = 10% Carrier, 20% Mutation 70% Non Carrier
Auburn| Black + Red
Deira| Beige + Honey
Dinar| Honey + Brown
Doubloon| Honey + Yellow
Ducat| Yellow + White
Sepia| Brown + Yellow
Silver| Black + White
Sterling| Silver + Black
Tuff| Silver + Cream
Zircon| Red + Cream
Stalkers use Wisdom and Smarts.
Chasers use Speed and Agility.
Finishers just use Strength.
Herbalists will use Wisdom and Smarts.
Scouts will find different stats useful depending on which area they're scouting. More information here.
Like scouts, Mentors will find different stats useful depending on what lesson they're teaching.
Pupsitters don't user any stats.
Lead Wolves use Strength, Speed, Agility and Smarts to battle. Strength is the most important one because you can win most of fights with this stat alone when you rely on latching.