Secondary Accounts with restrictions
Secondary Accounts with restrictions
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Posted 2023-07-17 00:38:22 (edited)
The idea is to have the ability to create a side account that is linked to your main account. This side account would have a different lead, hoard, wolf counter, and would need to be manually rolled over separately from the main account. The main reason WD doesn't have side accounts allowed is because it would obliterate the economy and give an unfair advantage to people with more time to play beyond what casual players could catch up to. To prevent economic collapse if a side account was implemented it would need to have various restrictions. Why have side accounts at all if they're so hard to implement? Many players have invested a lot of time and energy into this game and their packs. However, the general game play loop of WD doesn't change much and leads to players wanting to shake up their playstyle for various reasons. Players who want to do this are often discouraged because it would mean a. restarting a pack they enjoy and spent a lot of time working on or b. bloating their pack to an unmanageable size to have their normal pack and a challenge pack. Players also want a side account so they can freeze wolves. Freezing wolves is very useful, but almost impossible for most players as it requires knowing someone who will not only log in for you but who has an abandoned account. A side account would also make it easier to do a soft reset of your account. Possible Balancing Tricks 1. No access to public trades or raffles. The only trading capabilities secondary accounts have would be a set number of gifts per day / week they can send to their main account. If players wanted to get GC or SC via the TC on their second account they would first send a wolf to their main account, sell it there, then gift the money made from the sale back to their side account 2. Reduced or no ability to participate in events. Events are time intensive and offer high value rewards. One way to prevent gaming the market or causing things like event bases to become devalued would be preventing or partially preventing participating in events. The measures to do this could range anywhere from fully preventing players from interacting with events on their side account, limiting the amount of event currency side accounts can get, or restricting what items can and cannot be bought. 3. No daily roll over reward 4. No quests 5. Certain number of rollovers needed to create a second account 6. Some system that shows what is a secondary account and what is a main account, as well as which secondary belongs to who. 7. More expensive pack slots so it is not so easy to have lots and lots of frozen wolves 8. Limited number of hunts/scouts/forages per day 9. Full use of the TC but only allowed a set number of sales and purchases per month 10. Shared hunting / event currency collection counters for main and side accounts I'll be checking back on this suggestion to add UI mock ups and balancing suggestions as well as possible extra features. If you have any suggestions for this I would love to hear them and I would also love your opinion on the currently listed balancing tools that could be implemented. |
TobiQuev #42020 |
Posted 2023-07-17 05:28:49
For me, the important thing is being able to explore more (that is a mechanic i love about wolvdens sister site) and breed different projects that don't match my pack theme - i.e. having warm and muted wolves, white i have only cool/monochrome pack currently. I think having joined hoard/currency/events(?) would balance the issue with getting twice the rewards. My idea is having also joined quests/rollover rewards, just all stuff giving you items out of the ordinary hunting/scouting/exploring/foraging loop. I.e. in cataclysm event, you'd still have same reputation, same daily limit - if you do mission on one account, it counts to the overall missions on both accounts and gives you event currency that's shared. This wouldn't make the market/economy too different, i believe, and would help out players that want a side account, for whatever reason other than purely "yes i'll get double the event rewards". Fully support this suggestion, I hope it could be done eventually! |
•K•A•I• #26482 |
Posted 2023-07-17 11:30:30
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Mrnnki #46396 |
Posted 2023-07-17 13:11:30
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•K•A•I• #26482 |
Posted 2023-07-18 20:56:31
It took A Lot for me to cull my pack to reset them which i still hate but i had no way to better organize without freezing wolves or sending them elsehwere so this would help. A lot. ~ |
Fea #12206 |
Posted 2023-08-30 09:08:33
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Gwendolyn #124502 |
Posted 2023-09-21 06:24:30
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kyo / rozie ♡ #120989 |
Posted 2023-09-21 11:21:42
Wolvden takes enough time to play each day and this just makes it take longer. I rarely play Lioden, in part, because of having to manage two accounts. Secondary accounts instill a gameplay advantage if any transfer is allowed and are therefor incentivized. |
Miso 🥣 #1101 |
Posted 2023-09-21 11:43:08 (edited)
I love @ Mrnnki's suggestion too! Having another tab where another pack can be held would be cool - i do think it should be one that needs to also be rolled over so if people want to use it as a way to freeze wolves they are able to |
Hannah🌵🦦🦔🫔🐉 #86253 |
Posted 2023-09-21 11:50:35
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⚔️Ren⚔️ [Light's on] #87527 |