reduce hunting open wound chance
reduce hunting open wound chance
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Posted 2023-11-18 23:52:46
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π¦βπ₯ firestar102 π¦βπ₯ #13438 |
Posted 2023-11-20 12:10:12 (edited)
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ππCaelumΞΞππ #65437 |
Posted 2023-11-20 12:45:02
The part I do agree with is maybe lowering the chance of getting an open wound the higher proficiency and synergy your hunting party has, but only slightly. Your wolves are bound to get hurt after a certain point when hunting, and while having better proficiency and synergy with their team may lower that, it's not always going to prevent scraping against a sharp branch in a chase or getting a kick to the side while tackling the prey, or whatever happens out there when they're hunting. So maybe if it was lowered just a tad for higher proficiency, that'd be fine. But lowering the chances in general, as I stated before, seems a bit much for my liking. I'd love to hear some other opinions on this though. There may be some good points as to why it should be lowered, and maybe some good points as to why it should stay the same, that others can share. |
πVamp's a Gingerbreadπ #25702 |
Posted 18 hours ago
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βοΈ π πΎπππ #73380 |