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[explore encounter] defuse and befriend!

Posted 2024-04-14 19:31:31
@46971

thats an interesting idea! though i don't know if nbws are generated/loaded before entering the befriending screen, so i don't think that'd be effective

cuttlekiss 🐙
#1052

Posted 2024-10-20 15:51:48
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Posted 2024-10-31 18:23:48
I really like this idea, would bring some spice to exploring!

I was wondering if instead defusing mechanics being similar to battle it would be similar to befriending > it would start all red and your actions make it better or worse (personality affecting) and if you succeed it begins the befriending phase, if not then it starts the fight? Idk if this would be too complicated :"D

Loviatar
#300

Posted 2024-10-31 18:27:08
@300

i'm not sure i'm understanding?

like...your actions in battle effect arrows that could lead to befriending? or...

cuttlekiss 🐙
#1052

Posted 2024-10-31 18:31:41
Like instead it starting out like battle it would start looking like the befriending, but it would be defusing if that makes any sense? xd
You'd try to calm them down to defuse the situation, if you succeed it starts the befriending process, if you fail it starts automatic fight

Loviatar
#300

Posted 2024-10-31 18:42:12
@300

ooh i see
i honestly think that it might make things too complicated? i wouldn't want for people to have to do that whole "befriending" process twice. it'd have to just stick to a randomized chance to get to defuse either before or after a battle with a wolf

i think if you had to defuse in the same way you do befriending, and then still had to do the befriending process, it would get repetitive

cuttlekiss 🐙
#1052

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