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Posted 2025-01-15 09:18:17
Stats above all! The pups with the best stats for future roles stay. The weaklings are turned out. No mercy!

spotpc
#9204

Posted 2025-01-15 09:24:12
I also like the natural colors + stats so I try to stick to that. What do you all do with the ones that aren't worthy? Because I can't seem to get rid of them
River 🏳️‍⚧️
#119120

Posted 2025-01-15 10:10:09
I sell them. I start out charging a decent amount, since they're high-statted. But I find that nobody wants to pay that much. So I end up dumping them for cheap. They often become bear fodder, but that's not really my concern. When one of them does find a proper home, that account is usually abandoned later and the pup never grows up. There's nothing you can do about it. Those extra pups have to go somewhere.

spotpc
#9204

Posted 2025-01-15 10:39:31
That makes sense. Sad but sensible
River 🏳️‍⚧️
#119120

Posted 2025-01-15 13:54:37 (edited)
So I have 8 hunting parties, so I'm thinking 40 hunters, 1 herbalist, 2 scouts, and 15 pupsitters. What do you think? Do you think that's a more manageable number? And it gives some wiggle room for pups, adols, R&Cs, and mentors/elders
River 🏳️‍⚧️
#119120

Posted 2025-01-15 14:47:17
It sounds like over-breeding to me. But I don't do R&C and I only have 3 hunting parties. In my pack, a pup with no job waiting for them shouldn't have been born. That sounds brutal now that I say it out loud. But it's true.

spotpc
#9204

Posted 2025-01-15 15:12:19
I struggle with letting them go
River 🏳️‍⚧️
#119120

Posted 2025-01-15 15:25:12
Another trick I use is to not name the ones who will be leaving. Only pups who are staying in my pack get names. It's harder to bond with them if they don't have names, so you feel it less when you dump them. You could also try pricing them super-cheap, so they sell quickly. You know, rip the bandaid off.

spotpc
#9204

Posted 2025-01-15 15:51:34
That's a good idea. I'll have to try that, thanks
River 🏳️‍⚧️
#119120

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