Illness adjustment - more dynamic
Posted 2020-12-18 18:02:44
Total support! This would make much more sense overall, and could help players strategize how they go into each new biome/season. |
❀Moki❀ #15263 |
Posted 2020-12-18 19:21:17
What about adding mental illness? |
The Abnormal Mind #33184 |
Posted 2021-03-15 15:25:57
Oh, I really love the idea of dynamic illnesses and biome specific illnesses. Big support. I saw a friend of mine struggle with some illnesses before I started playing and feared to struggle myself and was kinda suprised how easy I had it. I stocked up every Cure available to be prepared and now they are staying in my hoard waiting to be used. Love the idea off one illness developing into another. Would force the players to cure them fast. |
Sapuna Glandar #24270 |
Posted 2021-03-16 16:28:31
Full support! It would allow for a little bit strategy on when and where to explore and/or move biomes. |
Dre #37719 |
Posted 2021-03-17 19:33:32
Just another idea. Maybe make illnesses more contagious. Such as pups/pupsitters can pass between each other regardless of Cave. Hunting parties would also have the ability to pass between each other. They spend time working together so it only makes sense they would be in contact with eachother and passing illnesses |
Lily (GH!) #3016 |
Posted 2021-10-13 04:03:18 (edited)
Poison should be gained by eating something bad, maybe licking or chewing something, it's something you ingest. Maybe new encounters could be made for that, where you drink water and either get energy or get poisoned? Or just randomly from eating meat, there could be a low chance of that happening. What snakes have is venom and the two aren't the same nor do they affect the body the same way. Edited slightly to make it more readable as paragraphs. |
Flower #3196 |
Posted 2021-10-13 08:31:42
However the illness is still poisoned and functions as one. You can get poisoned in battle by enemies as well as get poisoned by licking a frog. |
Lily (GH!) #3016 |
Posted 2021-10-13 09:06:15
Poison is something I think has it's place, though I think it should be gained through the consumption of poor food or water. Possibly even from toys, but very rarely (since many are bones and such). Venom is it's separate thing and it makes sense in my head to make that something you get from battle alone. |
Flower #3196 |
Posted 2021-10-29 15:55:25
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Jill #37441 |
Posted 2021-11-01 10:42:30
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TacticianLyra #2886 |