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Make 1 gen wolves more rare

Make 1 gen wolves more rare
Posted 2024-10-24 04:53:08
I think higher gen wolves should be more common. It's ridiculous how only 1gen wolves are worth anything and if you want to have a successful stud it must be a gen 1 (and you have to rely on RNG and luck overall to get a valuable chased nbw). I think would balance the game a lot and make the game more enjoyable from the perspective of a genetics and breeding game:

- Have chased wolves keep their family info (you can see their ancestry when they join your pack)
- The regular game generated NBW's could stay as gen 1

rivojaska
#24678

Posted 2024-10-24 06:23:17
As I said in my own topic, full support. Something like this would completely change the market and improve the game for many who are forced to play the NBW playstyle when they don't necessarily want this challenge.

Silk
#64085

Posted 2024-10-24 07:34:13
thanks to you Silk i finally figured to make this suggestion, i've ben thinking about this for a while but never bothered to actually make a thread :D so thanks!

rivojaska
#24678

Posted 2024-10-24 10:17:49
I'll have to oppose on this one

While I understand chased wolves can go up in value, it doesn't necessity mean they're impossible to buy. Another thing about the NBW, the Studs you see selling out their slots weekly were not cheap to make as they are. Most have MoDs which is what makes them worth more, and there's a very very small chance that one player did not edit their stud if it was found as a chased.
I had a NBW stud that easily took around 100GC to add markings and other changes, that's without counting the Mottled MoD I added as well.

The reason that I would oppose for chased wolves to keep their history is that players have their own projects, and some involve chased wolves.
I have started a project that involves T3 chased wolves and breed high stats generations. At some point, I will be using T3 chased wolves again for new bloodlines that will not inbreed my generation.

Finding rare or higher value chased wolves isn't just based off of RNG, it's also based on other players chasing their wolves in the first place. Some do it to simply let others find and have rare wolves, and it wouldn't be the same if they had chased inbred wolves...

Lastly, there's one reason I do not like high gen wolves and it has nothing to do with the generation. I simply like high stats, and there's rarely any high gen and high stats wolves out there. Why would I want a 300 stat +G20 pup of I could already breed a 500 stat G2? I get it that not everyone is into stats, but every player has their own preferences. The game has to be open for everyone to accomplish their goals, and I do not see chased wolves keeping their history becoming a thing

🍇 Winter Uva Wine 🍇
#100703

Posted 2024-10-24 11:24:16
Yeah I get where you're coming from on this one, and I agree something needs to change to balance the generation priorities. I don't think getting rid of 0 heritage chased wolves is the answer though. That is a key mechanic for recycling traits through generations, and would ruin hard mode and low gen playstyles. Devs need to add/change something that makes high gen wolves beneficial in some aspect, not get rid of a feature that lots of people like.

Dr. Disco
#6355

Posted 2024-10-24 16:54:39 (edited)
Going to have to oppose. I like finding my chased and adding them back into my difficult project lines. I could speed up my 10 cougar mark challenge with inbreeding, but I would rather do it with help from chasing new bloodlines.

If this is purely about making money there is still a whole other playstyle to use, stat breeding. Some of the most valuable wolves for sale out there are new lines that can advertise they bred high stats without using the most popular leaderboard studs. I buy a lot that are TI with maybe 1 good mark but bred well from a rare line.

Also wouldn't keeping the lineage potentially make the inbreeding problem more irritating? If all it does is reset the age, many people would re-chase inbred wolves as soon as they find out they're inbred. I often buy inbred wolves for R&C. It would also make it harder to wade through the options to avoid popular studs you don't want to use again, as many of their kids would be coming back.

🍂 Leonca 🐆
#54339

Posted 2024-10-24 18:28:44
I see all these points and even agree with many of them. I myself raise and chase, my stud and lead is a chased and I love chased wolves and have spent a lot of RMAs and MOD to make them what they are. However the market really needs to change - currently it caters only to those who play hard mode, and while yes there is stat breeding aswell, that is far less popular, far less lucrative, and still has the limitation of low gen high stats selling for far more (which is often a result of pay-to-win with players who can afford unreasonable amounts of guarana for their chased being the primary sellers of the babies - at least those that make a lot of profit).

I would love to see a suggestion on how to alternatively improve the wolf market, as far as I have seen there have not been many. My own suggestion to disallow inbreeding was one I made in hopes of that, but many players have inbreeding projects too, so I believe as it stands now it's hard to find a reasonable solution that would satisfy everyone because everyone has some kind of project that would be less profitable/inviable/impossible by such suggestions. We can't cater to all players at all times, but currently Wolvden caters to a specific type of playstyle (hard mode/gen 1) that many players are virtually forced to follow even if they don't enjoy it. What alternatives would you all suggest?

Silk
#64085

Posted 2024-10-24 19:03:07 (edited)
I don't think wolvden caters to hard mode players. While they implemented the chased pool, it's not a new feature as Lioden also has it. There's not really a point in blaming the mods for something they have no faults in

Your point is valid, G1s will almost always be more valuable but that's due to the players. You can't change the economy in the game when the entire society in the game doesn't want to change it or do something about it.
Like we all know, everyone has their own playstyle. It's just very simple that most players do not want to buy just any common wolf, everyone has their own preferences

I spoke to a friend about chased wolves and prices from when wolvden started to now, and the prices have changed a lot. A T3 chased wolf would've been easily over 100gc, but that's not something we see now.
I wanted to being that to light because it shows the game is slowly changing, but we can't see it yet because it's a slow process.
I've noticed some changes as well from when I started a couple years ago to now, I could easily sell any T2 pup for a few hundred sc.
The wolf market is difficult, but i think that's what you should try to focus on rather than chased wolves

Mods recently added 3 things that caters to breeding;
A new special base aquired by only breeding
2 new special markings
Sets of new markings colors

Of course anyone can breed then chase these wolves, but the mods do try to add value to generations

The only alternative that I can see being able to help is high stats, this topic talks about the stat problems.

🍇 Winter Uva Wine 🍇
#100703

Posted 2024-10-24 19:07:50
I'm not blaming the mods for this, I think the economy has evolved organically this way partially due to players coming from Lioden who play hard mode, and as a result it caters mostly to that playstyle, but that was not something the mods or devs had a hand in. There are things the devs can do to change the way the economy works, such as these two suggestions, but it's not their "fault" (or anyone's). I was under the impression that a good majority of players would like to see the wolf market improve and that a large amount of people, if not a majority, did not necessarily want to play hard mode but are essentially forced to if they want to have an economically viable playstyle. But since you say most people seem to be happy with how things are, I can concede to the majority.

Silk
#64085

Posted 2024-10-24 19:19:36
I don't think we can improve the market if most rare or hard to breed wolves end up almost being worthless.

I ended up joining groups that align with my projects and preferences to make it easier for me to be in a market where we can have similar prices given our work.
I gave up on the wolf market, so I only put to sell a small amount of wolves. Ive started focusing on what my goals are rather than trying to cater to other players' preferences for wolves

🍇 Winter Uva Wine 🍇
#100703

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