Posted 2025-01-30 22:02:22 (edited)
[ raffles and trades ]
how do auctions work?
players sometimes like to host unofficial 'auctions' for wolves (and other collectibles) in the forums, allowing others to bid for a set period of time until the wolf is sold. here are four popular acronyms that can help you:
ab: auto-buy. this is usually set high to encourage offers.
sb: starting bid. this is the amount needed for the first entry.
mi: minimum increase. this is the minimum extra currency needed to one-up someone's bid.
cb: current bid. this is the current highest bid on the prize.
i recommend avoiding hosts who refuse to close an auction when unsatisfied with their profits. there are a million ways for them to avoid that outcome without wasting the time of others!
what is a good way to name a trade containing a wolf?
there's no direct rulebook to follow when it comes to naming your trades, nor is there a science to get interest in them— but it's good to be as informational as possible within 50 characters (including spaces).
its generation, base & mutation(s) are usually the 'selling points' and i like to keep them first. stats are an easy number to throw at the end. for anything else, use your judgement!
it is important to note that a lot of players search by keywords and not attributes. make sure you aren't sacrificing keywords in favor of a shortened title. ie. someone looking for a pup with neomenia eyes isn't going to find your trade titled 'g3 lily | neo eyes | 633st' (of course, this doesn't apply to common abbreviations like 'nbw' for new befriended wolf or 'het' for heterochromia).
how do i price check wolves properly?
it's always good to try and check wolves for yourself before asking in the main chat. typically, you'll include their generation, base, and mutation in your search. stats will be especially important to include if the wolf is generation four or below.
if the search yields no results, you'll need to de-specify the attributes (ie. searching for monochrome light t3s instead of argents). if this doesn't work, go ahead and revel in the fact that you have a really rare wolf (after asking the chat for their opinion, of course).
searching for the value of items is much easier— just type its title in the "items" section of the trading center.
i found a trophy, recipe, or similar item that is not on the trading center. is it rare?
the easiest thing to do is to find the item catalogue in crossroads, then search for your item. for example, there are only 49 donkey skulls in existence as i'm typing this, so they must be worth more than the others that aren't yet usable in recipes. cool!
what if i can't find the value of my wolf/item but want to sell it?
if you've exhausted every strategy and still cannot find an accurate idea of what your wolf or item is worth, consider putting a trade up for offers only (no buyout price). take a few rollovers to study what's happening with your trade. how long did it take to get traction?
if your wolf/item sat in the trading center for days with no watchers or offers, but was offered 100sc on the fifth day, then it is probably not worth much and you should feel confident accepting that offer.
now, if your post gets a handful of watchers and an offer of 30gc right away, wait a little as you continue to advertise your trade. if nothing better pops up in a reasonable timeframe (without keeping the offerer waiting), take the amount you were offered as a realistic portrayal of its worth/demand.
keep in mind the number of people watching a trade doesn't matter as much if it has a buyout. some players like to watch overpriced trades for fun & to see if it'll actually sell
my puppies aren't selling despite being cheap. what can i do? 𖤓
sometimes, the enclave is the best option to help the wolvden economy (which will, in turn, help you). even then, there are several hundred puppies being enclaved every single day, and over a thousand on the trading center at any given time being sold for less than 50sc.
this is entirely subjective/optional so please take what i say with a grain of salt— i am aware that breeding is surely the most fun aspect of this game: but if you want to do your part in helping your puppies sell for more, consider contributing less to the 'supply' of the 'demand.' ie. not breeding for every single heat, saving up for prettier wolves & studs, or learning about how to produce good bases/eyes/stats.
plus, doing this will actually save you money. a wolf's amenities are not cheap and can be sold instead. did you know a standard litter of 3 puppies costs 72 uses of food & amusement until adolescence? that's around 2 gc per breeding (depending on the market prices) and that number doesn't even include the pregnancy hunger debuffs, the stud fee, or nesting costs.
should i host a 'winner takes all' or 'standard' raffle?
if you have a lot of small items, a 'winner takes all' raffle style is preferred. however, if you have a handful of larger items, a 'standard' raffle style may work best.
any tips for a successful raffle?
sure! make a cute title. raffles are so much more fun than trades, after all. remember to post a link to your raffle in the sales chat a few times a day. understand the market enough to price your tickets.
if your raffle is full of recipes, craftable decors, or lower value wolves, try to make cheap entries. and even if you're offering amazing prizes, no one likes opening a raffle to see that 90% of the tickets are expensive applicators and niche decors from your wishlist. think of things that a lot of people have that could be nice in bulk: currency, medicine, healing salves, rmas, guarana, trophies, smoky quartz chunks...
note that some players could be turned off by your future raffles if you cancel them, especially without a warning in the description.
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