Discussion: Feeding & Care Changes
Posted 2021-09-10 11:24:09
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Kym #4158 |
Posted 2021-09-10 11:26:24
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Kay 🦄 #4251 |
Posted 2021-09-10 11:27:45
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Lionel #34199 |
Posted 2021-09-10 11:28:46
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Cryptated #1185 |
Posted 2021-09-10 11:31:32
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TatteredFury #36824 |
Posted 2021-09-10 11:36:53
Here's a thought-- just an idea, but what if eating from carcasses as opposed to meat chunks gives you a small chance to receive a trophy or play item from that animal? Imagine your wolves ripping into a carcass and grabbing a set of antlers, feathers or claws while they're at it? That way, say you've really been looking for some Elk Antler for the Eternal Slumber crafting background: You could take the effort of eating your Elk Buck Carcasses manually if you want a chance to get them antlers. Might make it a reason to sometimes eat your carcasses manually, without forcing it on people with goodies that are too good to ignore. Otherwise, why would anyone ever be taught to eat food the regular way? Not sure how difficult that system would be to put into play, but I think it'd be a pretty fun feature. Maybe there are even secret items you can only get this way! Oooo. Honestly this concept makes me giggle. I'm imagining a line of wolf packs standing in line outside of the racoon's processing plant so they can get their meat all nice and consumable friendly. |
Nestly #7262 |
Posted 2021-09-10 11:37:06
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Wolfie #46922 |
Posted 2021-09-10 11:42:40 (edited)
I love to "keep in touch" with all of my wolves by feeding them one by one, seeing their single page everyday at least once. It's part of my play routine and it's a way for me to get attached to them. So as long as I'm still able to do that, I have no complaints to see the other mechanics introduced. I really like the idea of processing food and having the chance to get items and trophies. Maybe you could even introduce a new role (like a "cook" wolf or something with a better name) that will gain a bit of experience for every number of food/toy processed. And the higher the proficiency of that role, the higher could be the chance of getting something from processing |
PiffleLovesBaseball #740 |
Posted 2021-09-10 12:09:36
it would make more sense for processing to be a FAPA requirement only, as someone who doesnt use FAPA, id rather just go to my wolves page and feed them carcasses and use toys. i dont want to have to process my food to feed my wolves, im usually in a rush close to rollover to feed/play with my wolves. |
[Slow] ☘️ Kaziah (Kaz) #16535 |
Posted 2021-09-10 12:13:39 (edited)
Two suggestions/questions: - I would take into account the fact that not feeding/playing with pups and nursing mothers to 100% has possibly lethal consequences. Checking each pup as a "favorite wolf" then unchecking them at adolescence would be tedious; maybe an account-wide or cave-wide toggle to "always feed/play pups and nursing mothers to 100%"? - Most toys have crafting uses. I usually leave them with their last use for crafting. Would the new system allow to only turn into toys X uses of each items, or would it effectively give us a choice between crafting with full-use items or using the old manual way? |
Fal - semi hiatus #43456 |