💰✨Lowering the GC price!✨💰
Posted 2022-07-19 00:29:16 (edited)
I also remember when the GC price was about 700 SC for a GC back when the Relaxed pose dropped and all the GC trades got bought out. However, everyone also balked at the prices and refused to buy. Now, months later, the price has stabilized to about 300-400 it seems(albeit a bit higher on that spectrum than before Relaxed). That may be the price that it's staying for a good while. No GC is going to sell for 1k or 4.5k at this time. I could list a NBW with no marks for 100 GC. It would not change that NBWs are next to worthless. No one will actually buy my trade. |
Theta #59584 |
Posted 2022-08-05 21:46:40
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✧・:* 𝔼ℚ𝕌𝕀ℕ𝕆𝕏 *:・✧ #65562 |
Posted 2022-08-22 11:34:03
I can understand where others are coming from, with wanting it lower, I used to be like that too- and so I understand any frustration But I think 400~ sc is perfectly fair, in my opinion It's not super expensive and it's not so cheap that it's not worth it to buy gc It's a nice balance |
Temmie (🎁gifting all!🎄) #8791 |
Posted 2022-08-27 11:48:15
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🦊Skulk🦊 #46971 |
Posted 2023-10-10 13:26:52
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༺⛧𝔸𝕖𝕟𝕠𝕔𝕪𝕠𝕟⛧༻️ #65468 |
Posted 2023-10-10 15:47:50 (edited)
Adding more things to spend SC on is actually what lowers the SC/GC price long term. Since more people want SC, they go to trade their gc for SC. When selling a gc, you want the trade that gives you the most SC. But as people buy out those trades, the SC they get from their GC will be less. And both the sc -> gc and gc -> sc price will drop. Not to mention that slowly getting SC is the best thing for new players in this game. It keeps you from expanding your pack too quick, to the point you cannot care properly for your wolves. If your pack is too big to provide for, that is an example of this. Genuinely it means you need to cut down on the number of wolves you have. |
Slothie #2938 |
Posted 2023-10-10 16:00:18
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Lunar 🌙 #56036 |
Posted 2023-10-16 05:03:46
As for the problems sustaining a pack like a lot of people have said it might just mean you're expanding too quickly. This is not a quick game to play unless you want to spend money or a lot of time. If you're competitive I can imagine that being quite annoying - and I've seen people talk about the problems with that elsewhere - but since I pretty much just focus on my own projects and pack I have no tips for that. There are however multiple groups and discussion boards specifically for helping others with food/amusement/space/medicine that might be useful to make sure your wolves don't leave and help you with saving up to eventually get the shiny new things you want to get. |
Ninni #40181 |
Posted 2023-11-07 10:29:02
Also, it's not that hard to make SC. I've spent some money on GC myself, but nearly all of it went towards buying applicators for my Clan. I started this game with the intention to not spend as much as I have on Lioden, and I've only been active for the past few months. I'd consider myself reasonably wealthy for a new player. If you play the fishing game, max out your Melvin missions, sell a couple medicines or herbs fairly, you can effectively make 1-3 GC worth of SC daily. I understand some folks have lives that don't align with being able to spend a ton of time on a wolf game- and that's OK. Unfortunately that just simply means you are not going to (easily) be as rich as someone who spends 6-8 hours on the game throughout the day. Managing my pack as a new player was hard, and the larger your pack grows, the more you have to outsource and make purchases from other players in order to upkeep. However the issue when I first started wasn't money- though that was an issue- the real reason my pack was struggling was because I was rolling over when I knew I didn't have the time nor energy to hunt/scout/explore enough that day to keep up with my packs needs. And I had too many puppies/adols. That is fundamentally a player-specific problem, not an issue with currency rates. I type all this to say that the GC rates are going to evolve quickly. Wolvden may only be a few years old, but Lioden is nearly 12, and the devs now have a massive amount of experience in creating a virtual economy. I'd say it's reasonable to expect the costs of items and currency to fluctuate rapidly, and with how many ways we currently have to earn SC, I think 400:1 is an excellent and fair ratio. If anyone ever needs tips on good, cheap, and fair ways to make a few bucks, feel free to DM me and I'll be happy to discuss my experiences with you. |
SinnaStyx #23775 |