Feedback Request: Traveling Wolves
Posted 2022-10-11 12:20:29
|
![]() AlphaSnowSong #3848 |
Posted 2022-10-11 12:20:53 (edited)
I just thought of something to help with roles and stat/leveling for those who'd want it after thinking a bit to help out with smoothing the feature and maybe make others happy. * Being a traveler could help a wolf gain experience by a certain amount every rollover, similar to pup sitters, as they are traveling around and learning things in their own way. * They could assist the pack with extra/minor stuff a couple times a day that wouldn't affect roles and would only be things a traveler could do. if not at least learn things that'd also let them earn exp and a few random stats. Idea names: Tour guide Where they could be shown around and gain information about the pack. [This could be a flavor text. Rewards? exp mostly] Assist They can perform a random action that helps the pack out like gathering herbs, toys, maybe food, patrols/guard duty that has them reporting anything of note or even helping to look after the pups/adols. [Flavor text for adol/pups and 'patrol/guard reports' rewards? Exp w/ a possibility of getting a random herb/toy/critter carcass] So similar to adols/pups but with the exp gain and either a random chance at a stat boost or the wolf could earn 1-2 stats from assisting. Merchant/Entertainer They'll see about exchanging goods with you to remain or give some form of entertainment such as songs, dances and stories to share with your pack. [Flavor text with exp and a chance of a random stat or two] Since this is for the traveler only then it should make it a bit easier to not have them stuck with the host. They could still be recalled regardless if the host is inactive or not and whatever they were doing would just either be canceled if ongoing [unlikely if the host is inactive for a good long while aka days] and/Or have it auto complete with half the gains the wolf would've gotten at least. Of course this is just an idea and up to the staff. I just want to help out ^ ^; |
![]() Fea #12206 |
Posted 2022-10-11 12:21:55
To add onto what Slothie said, if you mean that they will go with the mother and stay at the owner's den until they wean, then go to the host that bred them, that has issues too. The mother would be in the owner's hands and if they're annoyed there are pups that they can't use or chase, they could just use loopholes to kill them. Pup survival odds are based on the mother, so with a little care deprivation during winter and a lack of pupsitter protection, the pups would be dead before being weaned. It's not worth it. And I don't think going over max capacity of den slots should be allowed in any situation, ever. That can be abused too. |
![]() Whirligig #11137 |
Posted 2022-10-11 12:23:01
|
![]() Slothie #2938 |
Posted 2022-10-11 12:36:04
|
![]() Eri #10057 |
Posted 2022-10-11 12:41:33
|
![]() ⌘Tallbarr⌘ #29379 |
Posted 2022-10-11 12:44:39
|
![]() Slothie #2938 |
Posted 2022-10-11 12:48:36
What you mentioned is exactly why breeding shouldn't be allowed. Why should it be that the agreement is sound when it comes to someone taking pups that someone else bred, but NOT sound when someone chases a wolf in their own den? They both deal with matters of ownership and a promise-based transaction. If it is okay for an owner to take away the pups a host bred using their wolf, then it should be okay for a host to chase a traveler they no longer want. It loops straight back around to what's considered okay and what's not. If they deal with the same ideal, one shouldn't be a risk that someone chooses to take while the other is considered a scam that should be addressed. |
![]() Whirligig #11137 |
Posted 2022-10-11 12:52:15
|
![]() ⌘Tallbarr⌘ #29379 |
Posted 2022-10-11 12:53:17
|
![]() ⌘Tallbarr⌘ #29379 |