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Hazeline Pack


CURRENT LORE

After the horrifying events of the entire previous year, the lands are restored to health, meaning wolves can roam without worrying of getting their heads ripped off by corrupt beasts.

However... all good breaks come to an end eventually.

The strange happenings in the world, coupled with a cannibalistic wolf lurking her pack's territory borders, all makes King Oliva paranoid, causing her to tighten the strict rule of keeping wolves together, especially after the loss of her daughter, Orka.

Story-wise, this is currently the pack's 34th rollover.


PACK ROLES & TERMS

  • King: The sole ruler of the pack. The King makes all of the calls, and has final say on everything, only to be overthrown should the pack be in turmoil due to their actions. Just because they are the King however, does not mean they laze about and reap the benefits of the pack's labor. No, a good King will often either explore far and wide, and patrol their territories, or hunt with their subordinates. They can have a consort, but said consort does not share the same power as the King, only having the power of the rank they bear. There can only be one King, and they must persist in that role until they pass away.

  • Advisor: The King's left and right wolves, the ones that the King can put trust in should they need assistance. Like the King, good Advisors work directly alongside the pack where they can. There can be up to two Advisors, but sometimes there are none. Advisors do not have to retire once they reach the advanced age of 7, especially if the King does not have any other Advisor candidates in mind.

  • Medic: The main healer in the pack. When there are adolescent wolves in the pack, they can choose up to two apprentices. When they are ready to retire, they will choose the next medic.

  • Sage: The pack's elders. Wolves who are 7+ years old. These wolves are retired from whichever job they were given, allowed to live the rest of their lives peacefully.

  • Alpha: These wolves are tasked with going out and taking in the lay of the land, discovering new regions to explore, and reporting back to the King and Advisors, especially if there are any significant changes. They are also often sent out to the Trading Center whenever the King needs to get rid of excess items from the pack's hoard. There can only be two at a time.

  • Subordinate: Subordinate wolves all work together to provide for the pack, whether it be hunting, patrolling, or guarding the den when they are not busy.

    • Pup: Too young to leave the den for long, pups stay with their mothers.

    • Student: Weaned pups must attend education! If there are no Sages to teach them, then either the King themself or one of their Advisors will take on the students. They are still too young to go without protection, and thus will stay with their respective mothers until they are adolescents.

    • Apprentice: Once a young wolf has come of age, they will automatically become apprentices. During this time, they can join hunts, patrols, scouts, and decide their destiny. Up to two may be lucky enough to be chosen by the current Medic to be their apprentice, but may join other activities to learn other skills.

  • Lead: Wolves who lead their own path in life. In other words, loners, rogues, and dispersal wolves alike.

HEIGHT GUIDE

In adult wolves' bios, you'll see their height listed with their physique! The guide in the tab below shows off what to expect.
  • In this world, wolves averagely range from 66cm-81cm at the shoulders

  • Female wolves can range from 54cm - 78cm (66cm - 72cm being average)

  • Male wolves can range from 69cm - 93cm (75cm - 81cm being average)

  • There can be exceptions to the rules, this is only a general guide for myself more than anything else


STORY LOGS

Lore bits that drop throughout each rollover!

View all of the currently available stories from earliest to latest here!
Lead Fawn
Played By Amberzerine (#28614)
Territory Biome Taiga
Cave Slots 6 / 10
Pack Adults 11 / 55
Pack Pups 2 / 275
Immortal Wolves 0 / 0

Hazeline Pack Territory
Name Stats Info Currents
Medic | Friendly
494 stats L11 Female 2 years 5 months (Adult) 2y 5m Breeding Cooldown (8 rollovers)HerbalistSecured
King | Stoic
722 stats L19 Female 5 years 6½ months (Adult) 5y 6½m In Heat (3 rollovers)ScoutSecured
Subordinate | Friendly
537 stats L12 Female 2 years 5 months (Adult) 2y 5m HunterSecured
Advisor | Friendly
567 stats L12 Female 2 years 5 months (Adult) 2y 5m HunterSecured
Subordinate | Romantic
489 stats L12 Male 2 years 4 months (Adult) 2y 4m HunterSecured
Subordinate | Aggressive
429 stats L10 Male 2 years 0 months (Adult) 2y 0m HunterSecured
Apprentice | Romantic
297 stats L1 Female 0 years 6 months (Adolescent) 0y 6m Secured
Apprentice | Romantic
297 stats L1 Female 0 years 6 months (Adolescent) 0y 6m Secured
Medical Bay
Name Stats Info Currents
Charcoal Grove
Name Stats Info Currents
Lead | Stoic
376 stats L11 Male 2 years 0½ months (Adult) 2y 0½m ScoutSecured
Blackberry Hollow
Name Stats Info Currents
Lead | Aggressive
362 stats L7 Female 5 years 4½ months (Adult) 5y 4½m HunterSecured
Wilderness
Name Stats Info Currents
Lead | Romantic
246 stats L3 Female 2 years 10 months (Adult) 2y 10m Hunter
Lead | Stoic
264 stats L4 Male 1 year 1 month (Adult) 1y 1m Hunter
???
Name Stats Info Currents
Unsorted
Name Stats Info Currents
216 stats L1 Female 1 year 0½ months (Adult) 1y 0½m Trade