Wildfate
After a weary day of traveling, you make it to the heart of the riparian woodland. The forest itself is alive with the sound of birdsong and insects, as well as the rushing noise of the river beside you. Your paws are wet and caked in mud from the damp soil of the riverbank, and there is nothing you'd like to do more than rest.
You move your head around in search of a safe place to take your break when the scent of other wolves fills your nose. Many of them. It must be a whole pack of them, you realize, and you debate turning tail and leaving before they can discover you. But you are weary from your exploring, and they might be friendly. If not, there was always the opportunity to steal a good meal and run.
You head in the direction of the wolves' scents and it leads you to a separate stream split off from the main river. It ends in a waterfall that towers above your head, beating down hard on the rocks in the little pool beneath it. Beside the waterfall is a cave, and a head pokes out before noticing you and quickly retreating inside. You wait, and that wait does not disappoint when a group of wolves emerges from the cave.
They approach you. A she-wolf with a light coat and gray markings, decorated in twisting chains of blue beads heads the group, and you figure she must be the leader.
"Greetings," says the she-wolf, sizing you up with yellow eyes. "What brings you here, stranger?"
~~~~
Any Wolves in the Cave of the Traveler are available for free. Just PM me the link of the wolf you're interested in. (Most of them will end up R&C'd if not claimed.)
Happy to RP with my pack here, just PM me if you're interested.
Section One: Dreamwalkers
It is not unknown to wolf-kind that there are individuals among them who possess a mysterious gift: to walk the land of dreams. It is a gift shrouded in secrecy, rare as it is, and little is known about it. Those who hold such a gift are labeled Dreamwalkers, and they are said to be individuals of great importance. Whether that is true though, remains speculation.
In the Wildfate, this gift is well known to its members. From the ever-skilled Alpha Reythyra Starbeam's ability to traverse the Dreamlands and bring dream to reality, to Sumina Snowhaven, who can only see glimpses of the mystical realm in her sleep, many with the gift are found in the pack. It is a safe haven for them, where they shall neither be sought out for their gift nor persecuted for it.
Section Two: History
It was on a late summer's day in the mountains that the wandering orphan Reythyra Starbeam met Lugeiros Moonwalker, and together, they formed the Wildfate. Since then, many have joined the pack, and it has seen its fair share of joys and hardships.
In its first year, the pack would see the birth of the first two of Alpha Reythyra's pups, Valtris and Daerona, and the pack would grow from a handful of wolves to a decent-sized pack. Much of the fall was spent expanding their territory and preparing for winter. Many wolves would join during this time, setting up winter for an unfortunately-timed puppy boom.
In the second year, the annual Springtide Howl Fayre would arrive and Alpha Reythyra would learn of ways to grow crops for harvest. Several wolves would form bonded pairs during this year and have many pups of their own.
In its third year, the pack would migrate away from the mountains due to the threat of a harsh winter. In order to survive, the pack headed eastward toward the riparian woodlands, where the winters would not be so harsh and survival would be easier.
In its fifth year, a pup would be born with a talent for Dreamwalking that surpassed even the Alpha Reythyra's ability. The pup's name was Aluria Phoenixsong, and she would be orphaned in puppyhood due to the old age of her mother. Alpha Reythyra would take Aluria in as her apprentice, teaching her the ways of leadership, as well as helping her explore her abilities as a Dreamwalker. During this time, Reythyra would also begin investigating the mysterious disappearance of a wolf from another pack, only to find that wolves from all over were also disappearing. She would end up sacrificing two pups of her pack to a spirit to try and solve these disappearances.
In year six, Reythyra would find that these disappearances were related to beings known as Faelcu.
Section Three: Pack Law
Alphas:
1) The Alpha is the pack leader. Their word is law.
2) Alphas may be male or female, so long as they possess the gift of Dreamwalking. Their talent in this ability may vary.
3) The Alpha will select their successor, using their own discretion.
4) Children of the Alpha are known as Princes or Princesses, though the title is little more than ceremonial.
Betas:
1) The Beta is selected by the Alpha and is their second-in-command.
2) The Beta may be male or female, so long as they are chosen by the Alpha.
3) The Beta is in charge of the pack while the Alpha is out exploring.
4) The Beta may be in charge of tasks the Alpha delegates to them.
Breeding:
1) Females may breed with males outside of the pack to reduce the chance of inbreeding and to diversify the gene pool.
2) Unrelated pack members are allowed to form mated pairs and breed.
3) The breeding male is selected by the Alpha.
4) The breeding male may offer studding services to females outside of the pack if he so chooses.
Roles:
1) There shall be at least four hunting parties at any time, preferably more.
2) All roles within the pack are treated equally, for each plays a vital role in the pack's survival.
3) Apprentices shall be trained until they reach adulthood.
4) Puppies shall be trained until they reach adolescence.
5) A wolf may choose to retire from their role at age 5 and become a mentor instead.
Section Four: Religion
The wolves of the Wildfate engage in animism and ancestor worship. They believe in a single deity, the All-Mother, who created the world and all its creatures before turning into the Moon to rest. Wolves in the Wildfate believe that upon death, their soul becomes one of the numerous stars in the sky, giving light to guide their loved ones in the darkest of times.
Values associated with the Wildfate's beliefs are kindness and compassion, as well as respect for ancestors.
Worship involves prayer, making alters for the deceased, and giving thanks to the animals who died to feed them. The moon and night-related symbols are important to the Wildfate as a connection to the All-Mother and the souls of their ancestors.
Not really romance-focused but sometimes it happens and I tend to go with the flow. (In that case, I'm most comfortable with MxF.) I prefer to do pack roleplays with wolves here on Wolvden. I can play both male and female. I write semi-lit to full lit.
Pack Formed 5/18/2024
Naming Conventions: Each wolf has a given name and a family name. The given name is a standard fantasy name. The family name is a compound of two words and is passed down by the father. Wolves who enter the pack are given their own family name upon joining.
(Updated 11/27/24)
Reythyra Starbeam
Aluria Phoenixsong
Tasar Dustflame
Mostly everyone in the Royal Hollow
Everyone in the Twisting Tunnels
Everyone in the Starlight Cavern
You move your head around in search of a safe place to take your break when the scent of other wolves fills your nose. Many of them. It must be a whole pack of them, you realize, and you debate turning tail and leaving before they can discover you. But you are weary from your exploring, and they might be friendly. If not, there was always the opportunity to steal a good meal and run.
You head in the direction of the wolves' scents and it leads you to a separate stream split off from the main river. It ends in a waterfall that towers above your head, beating down hard on the rocks in the little pool beneath it. Beside the waterfall is a cave, and a head pokes out before noticing you and quickly retreating inside. You wait, and that wait does not disappoint when a group of wolves emerges from the cave.
They approach you. A she-wolf with a light coat and gray markings, decorated in twisting chains of blue beads heads the group, and you figure she must be the leader.
"Greetings," says the she-wolf, sizing you up with yellow eyes. "What brings you here, stranger?"
~~~~
Any Wolves in the Cave of the Traveler are available for free. Just PM me the link of the wolf you're interested in. (Most of them will end up R&C'd if not claimed.)
Happy to RP with my pack here, just PM me if you're interested.
It is not unknown to wolf-kind that there are individuals among them who possess a mysterious gift: to walk the land of dreams. It is a gift shrouded in secrecy, rare as it is, and little is known about it. Those who hold such a gift are labeled Dreamwalkers, and they are said to be individuals of great importance. Whether that is true though, remains speculation.
In the Wildfate, this gift is well known to its members. From the ever-skilled Alpha Reythyra Starbeam's ability to traverse the Dreamlands and bring dream to reality, to Sumina Snowhaven, who can only see glimpses of the mystical realm in her sleep, many with the gift are found in the pack. It is a safe haven for them, where they shall neither be sought out for their gift nor persecuted for it.
Section Two: History
It was on a late summer's day in the mountains that the wandering orphan Reythyra Starbeam met Lugeiros Moonwalker, and together, they formed the Wildfate. Since then, many have joined the pack, and it has seen its fair share of joys and hardships.
In its first year, the pack would see the birth of the first two of Alpha Reythyra's pups, Valtris and Daerona, and the pack would grow from a handful of wolves to a decent-sized pack. Much of the fall was spent expanding their territory and preparing for winter. Many wolves would join during this time, setting up winter for an unfortunately-timed puppy boom.
In the second year, the annual Springtide Howl Fayre would arrive and Alpha Reythyra would learn of ways to grow crops for harvest. Several wolves would form bonded pairs during this year and have many pups of their own.
In its third year, the pack would migrate away from the mountains due to the threat of a harsh winter. In order to survive, the pack headed eastward toward the riparian woodlands, where the winters would not be so harsh and survival would be easier.
In its fifth year, a pup would be born with a talent for Dreamwalking that surpassed even the Alpha Reythyra's ability. The pup's name was Aluria Phoenixsong, and she would be orphaned in puppyhood due to the old age of her mother. Alpha Reythyra would take Aluria in as her apprentice, teaching her the ways of leadership, as well as helping her explore her abilities as a Dreamwalker. During this time, Reythyra would also begin investigating the mysterious disappearance of a wolf from another pack, only to find that wolves from all over were also disappearing. She would end up sacrificing two pups of her pack to a spirit to try and solve these disappearances.
In year six, Reythyra would find that these disappearances were related to beings known as Faelcu.
Section Three: Pack Law
Alphas:
1) The Alpha is the pack leader. Their word is law.
2) Alphas may be male or female, so long as they possess the gift of Dreamwalking. Their talent in this ability may vary.
3) The Alpha will select their successor, using their own discretion.
4) Children of the Alpha are known as Princes or Princesses, though the title is little more than ceremonial.
Betas:
1) The Beta is selected by the Alpha and is their second-in-command.
2) The Beta may be male or female, so long as they are chosen by the Alpha.
3) The Beta is in charge of the pack while the Alpha is out exploring.
4) The Beta may be in charge of tasks the Alpha delegates to them.
Breeding:
1) Females may breed with males outside of the pack to reduce the chance of inbreeding and to diversify the gene pool.
2) Unrelated pack members are allowed to form mated pairs and breed.
3) The breeding male is selected by the Alpha.
4) The breeding male may offer studding services to females outside of the pack if he so chooses.
Roles:
1) There shall be at least four hunting parties at any time, preferably more.
2) All roles within the pack are treated equally, for each plays a vital role in the pack's survival.
3) Apprentices shall be trained until they reach adulthood.
4) Puppies shall be trained until they reach adolescence.
5) A wolf may choose to retire from their role at age 5 and become a mentor instead.
Section Four: Religion
The wolves of the Wildfate engage in animism and ancestor worship. They believe in a single deity, the All-Mother, who created the world and all its creatures before turning into the Moon to rest. Wolves in the Wildfate believe that upon death, their soul becomes one of the numerous stars in the sky, giving light to guide their loved ones in the darkest of times.
Values associated with the Wildfate's beliefs are kindness and compassion, as well as respect for ancestors.
Worship involves prayer, making alters for the deceased, and giving thanks to the animals who died to feed them. The moon and night-related symbols are important to the Wildfate as a connection to the All-Mother and the souls of their ancestors.
Naming Conventions: Each wolf has a given name and a family name. The given name is a standard fantasy name. The family name is a compound of two words and is passed down by the father. Wolves who enter the pack are given their own family name upon joining.
Reythyra Starbeam
Aluria Phoenixsong
Tasar Dustflame
Mostly everyone in the Royal Hollow
Everyone in the Twisting Tunnels
Everyone in the Starlight Cavern
Alpha Reythyra Starbeam | ||||||||||||
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