Highridge
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NOTICE
If you message to reserve/claim a pup from me, I will send it as a gift. If you don't accept the gift within 3 days your claim is revoked and the pup will return to me! Too many people don't accept the pups they claim, and I cannot hold them forever. Thank you in advance!
Previous Leads
-Queen Circe
-Queen Ahren
Current Lead
-Queen Vixen
Next Lead
-Undecided
Members of Importance
-Queen Era
Queen Vixen's mate, and the Seer of Death. She and Vixen make all of the decisions for the pack alone, and she will later discover how to make herself Immortal.
-Tehya
Goddess of the North, and a guardian of Highridge. Tehya is a constant companion to every leader of the pack, although she does not interfere with their decisions. She is simply a guardian who watches over, helps, and protects the wolves of Highridge. She is immortal and in times of dire need has the ability to grant others immortality.
-Outlaw
Beta of Highridge, and essentially the leader of all of the hunters. He manages and keeps them in check, and is the wolf in charge of leading them into battle if the time arises. He is also in charge of delegating hunting parties and training any newcomers and adols.
(Previous Betas:
-Roman)
Current Biomes of Residence
Taiga, Tundra, and Glaciers
Current Pack Rules
Enacted by Queen Vixen
-All pack members MUST obey all orders from their Queens. Failure to do so may result in physical punishment or exile.
-All mothers must give up their puppies to the Queen for inspection. They must do so with the knowledge that their pups may be killed or sent to Wanderer's Cove if they do not meet Vixen's standards.
-Hunters that are not in the royal family must reside in the Valley of Shadows.
-Wolves sent to Wanderer's Cove have 3 days to exit Highridge's borders. Any wolves who still reside within the borders after 3 days will be killed by the Queen herself.
-A successor for the throne MUST be chosen at least 2 years before the current Lead retires.
-The royal family and Hunters have first priority eating.
-Pair Bonds must be chosen by the Lead, only members of the royal family have free choice of their mate.
-At least one Scout MUST be female, and she is only allowed to mate with males outside of Highridge.
-The pack stud must be chosen by the current Lead. He must have 5+ markings and be pleasing to her eye.
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Key
β= Children of the Lead / Heirs
π₯= Aggressive
β―οΈ= Stoic
βοΈ= Friendly
π= Romantic
π» = Enclave
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Pack Notes // Player Info
-Natural looking/colored wolves are much preferred. Most--if not all--colorbombs will be chased, enclaved, or sold.
Note: If you gift me a colorbomb wolf please be aware that it will probably be chased or sold!!
-Unless I have some sort of attachment to them, most wolves will be chased once they reach the age of 6 years old in order to make room in the pack
-Unless a valued hunter, wolves will become mentors at the age of 5 years
-Wolves for trade will be chased after 3 days (this includes pups and adols)
-Wolves for trade will have their price lowered by 50% on last day of sale
-All pups named "Enclave" are free and up for claims/grabs. If not claimed, they will be enclaved once weaned
-Any wolf not secured has the chance to be chased before 6 years if the space is needed or if I no longer have an attachment to them.
Note:These wolves can be offered on or spoken for! I will mark your ID in their bios and you will receive them if I ever decide I don't need/want them anymore! Just message me^^
-Offspring of the Lead will be in the same hunting parties if hunters
-If keeping pups from a litter, must keep at max only 2. Others must be sold, chased, or sent to the π»
-Feed all wolves to 100%
-Mood should never drop below 80%
Legendary Fish Caught
-Glacier: Greenland Shark (20 Ib)
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~Cavern of Royalty
This is where the Lead, her mate, and their offspring reside, as well as Tehya. Hunters of the royal family reside here, not in the Valley of Shadows like the rest of the pack hunters.
~Raven Point~
Here is where the herbalist, mentors, elders, and scouts reside, as well as any adolescents who are training to one day fulfil one of these roles. This is the furthest point of Highridge's territory, and the hardest to find unless you know where it is. It is often a secluded and well protected area.
~Seer's Hollow~
In a small, tucked away corner of Highridge's territory resides a mysterious and powerful group of wolves known as Seer's. These wolves have the gift of Sight, which allows them to be very closely connected with the spiritual realm. Seer's have varying abilities and levels of communication, but all have the ability to be consciously aware of their past lives and their ancestors. Some can even communicate with and see their future life's souls. All wolves gifted with Sight live here, including pups.
~Sunrise Meadow~
The bulk of Highridge's territory, Sunrise Meadow is a place where younglings thrive. Mothers, pupsitters, and all pups newborn to 6 months live here. This is also where the pack's main breeding male usually lives as well, unless of course he is a Seer or hunter. Any adolescents who desire to remain in Sunrise Meadow will one day become a pupsitter themselves. Any and all wolves who intend to continue increasing the pack's numbers live here, birthing and raising pups of their own.
~Valley of Shadows~
Here is where the hunters of Highridge reside, as well as any apprentice who desires to become a hunter themselves. It is a fairly vast stretch of territory, as well as being the next furthest. It's a long journey from Sunrise Meadow, so apprentices are often sent in pairs or groups for safety.
~Wanderers Cove~
Located near the border of Highridge and Raven's Point, Wanderer's Cove is a place where any and all wolves preparing to leave the pack reside. Many of these wolves are pups and adolescents who were pushed out by the pack or have a desire to find a new home. It is one of the most dangerous areas and not very well protected. Many pups tend to die here, killed by the harsh elements or larger hungrier creatures eager for a snack....sometimes even by Queen Vixen herself.
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Ranks // Roles // Rules
-Lead-
This wolf is the leader of the pack, and the highest rank. This wolf MUST be in Ahren's bloodline and is traditionally female.
She must be high in strengths and smarts and must be confident enough to lead the pack. Preferably, all Leads should have 5+ markings and pleasing to their mothers' eyes. The heirs are typically of the last or second to last litter and chosen by the current Queen shortly before her death. They must have some sort training in various roles before becoming the Lead, and must be approved of to some degree by the Pack Council. The Lead wolf can breed to males outside of Highridge, even if her mate is male.
-Lead's Mate-
This wolf is the mate and lifelong partner of the Lead. They usually aide the Lead wolf in decision-making, and if of opposite sex, they help to further the royal bloodline. If the Lead's mate is a male, he cannot breed to any other female in the pack, nor any female outside of Highridge. The Lead's Mate may take on other roles within the pack but must also be --or train to be-- high in strength and smarts. They most preferably should have 5+ markings and must be pleasing to the Lead's eyes. They are chosen as the Lead's Mate usually just before the heir becomes Queen, or once the crowning has already happened.
-Beta-
This wolf is second in command and typically referred to as The Secondary. This wolf MUST be an experienced hunter and a trusted friend of the Lead. They are in charge of delegating hunting parties and training new ones. They lead the hunters into battle if necessary and is essentially considered the leader of the Valley of Shadows. This wolf must be high in strength, speed, and agility. This wolf traditionally is male and allowed to be in a Pair Bond.
-Herbalist-
This wolf is the healer of the pack and specializes in herbs and mixing. This role is often filled by a wolf high in smarts and wisdom, and traditionally female. They must be caring, empathetic, and must be smart enough to learn things quickly and efficiently. The Herbalist must have an assistant at all times to help them or take over when they are in labor or nursing. The Herbalist is the wolf who trains any apprentices learning to become a Herbalist themselves.
-Seer's-
These wolves are among the most respected wolves in Highridge. They are connected to the spiritual realm, and have various abilities that most wolves do not. Some are feared by the pack, but most are respected and gone to for advice. They are the Pack Council, and they aide the Lead in choosing an heir. They can help in various roles and help the pack in any way, but most all reside within Seer's Hollow, separate from the pack.
-Hunters-
These wolves are the wolves in the frontline of the battle if it ever is necessary and are often made up of the most aggressive pack members. These wolves must be high in strength, agility, and speed. Females are allowed to breed with males outside of Highridge, as well as their pair bond. Males are only allowed to mate with their pair bond.
-Scouts-
These wolves are two wolves who are in charge of roaming inside and outside Highridge. They bring back important items, and scout out danger or information from other territories. These two wolves are most typically a bonded pair with each other, but not always. They must be high in strength and wisdom. At least one Scout MUST be female, and she is only allowed to breed with males outside of Highridge in order to keep new blood cycling through the pack.
-Pack Stud-
This wolf is a male selected by the pack and chosen by the Lead. He is responsible for spreading his genes among Highridge and outside of it. He is the only male allowed to mate with females in the pack, of course aside from those in pair bonds. He must be admirable to the entirety of Highridge and also to the Queen. The Pack Stud is often a wolf of high standing and receives special opportunities and benefits that other males do not have.
-Pupsitters-
These wolves spend their entire lives in Sunrise Meadow birthing, nursing, and raising both their own and other pack members pups. They specialize in nurturing and protection of puppies, and must be knowledgeable about all types of birthing emergencies as well as any types of immediate danger. They do not have to be high in any specific stats, but must be able to teach, protect, and hunt small prey.
-Apprentices-
Any wolf ages 6 months to a year old are considered an apprentice. Any who do not wish to be a pupsitter leave Sunrise Meadow once they are of age to live among the seasoned wolves. They train and tag along on missions to learn and gain experience in whatever role they wish to one day fulfil.
Pups
Any wolf ages newborn to 6 months. All puppies once weaned live in Sunrise Meadow until they are of age to leave.
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