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🥤NineteenJingles˙ᵕ˙ #72589



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🎁 Gifts goal: 100 (100/100) ✅️ <— LET'S GOO ty all !!! 🎁
🎁 Gifts given: 210+ 🎁
Wishlist
Other appreciated options:
1. Amusement
2. Herbs and medicine
3. SC or GC, any amount
4. Decor/Backgrounds
5. Cave materials
Or literally anything you can provide, don't feel pressured by that list <3
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Just developing silly pack with silly wolves
Can dissappear for couple of months if bored/busy


❗️Reminder: Bury 200sc daily as safety pillow❗️



🎨 About me 🎨
Adult(18+), artist(kinda), she/her
Hobby: drawing (digital AND traditional), tattooing, creating pseudo-lore,
collecting small and useless but memorable things
Also love chatting out here, but irl I'm pretty quiet. For sure wouldn't start a conversation

⛳️ My goals in game ⛳️
Low gen pack, no inbred
Have 4 hunting parties (3/4)
Earn all achievements (77/245)
Live in every biome (12/12) ✅️ 16.12.2024
Collect all Fox&Fox kids decor from every biome (11/12)
Breed Albino wolf ✅️ 28.11.2024
Breed Mela wolf
Breed Deaf wolf
Breed any lethal wolf

💰 My goals at currency 💰
Have 100 in hoard
Have 250 in hoard
Have 500 in hoard
Have 10 000 in hoard ✅
Have 50 000 in hoard
Have 100 000 in hoard

⚙️ My rules? ⚙️
Every leader must be a relative to previous one and be only one generation ahead
Leaders and members must die of old age, no early retiring
Only unpaired wolves can be bred to other players Stud
Allowed to buy only NBW wolves from TC

Footnote of pack wolves explained:
🔥❤️⭐️☯️ = personality of wolf
G¹, G², G³ ect. = gen of wolf
T²,T³,T* = tier of wolf base
1M(1s) or other = 1mark(1special)
Also NBW is the wolves I cathed myself, when G¹ is bought/gifted wolves

If you chase befriended chased wolf they will dissappear forever

Links:
1) Background list - link

Leaders die at 8y old (192 rollovers)
Members start to die at 7y 6m old (180 rollovers)
Wean age = 2½m (5 rollovers)
Adolescent age = 6m (12 rollovers)
Adult age = 1y (24 rollovers)


Cave slots:
1-24 slots: 1 hunting party
25-49 slots: 2 hunting parties
50-74 slots: 3 hunting parties
75+ slots: 4 hunting parties

Roles:
Stalkers/Herbalist = Wisdom and Smarts
Chasers = Speed and Agility
Finishers = Strength
Pupsitters none
Scouts depending on biome

Scouting biome stats:
Strength: -Desert, -Rainforest
Speed: -Prairie, -Mountains, -Deciduous Forest, -Grassland
Agility: -Taiga, -Swamp
Wisdom: -Riparian Woodland, -Glacier
Smarts: -Tundra, -Coniferous Forest
(Most important are Strength/Wisdom at 101 point)



(Faint Minecraft music playing)

Member Information
Name 🥤NineteenJingles˙ᵕ˙
Pack Soft Howlers
Pack Leader Wolfik
Joined 2022-06-11
Last Active 8 hours ago
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